Now showing items 1-2 of 2

    • Tiled Depth of Field Splatting 

      Selgrad, Kai; Franke, Linus; Stamminger, Marc (The Eurographics Association, 2016)
      We present a method to compute post-processing depth of field (DOF) that produces more accurate results than previous approaches. Our method is based on existing approaches, namely DOF rendering by splatting and fast, ...
    • Tonal Art Maps with Image Space Strokes 

      Szécsi, László; Szirányi, Marcell; Kacsó, Ágota (The Eurographics Association, 2016)
      This paper presents a hybrid hatching solution that uses robust and fast texture space hatching to gather stroke fragments, but fits stylized brush strokes over those fragments in image space. Thus we obtain a real-time ...