Browsing EG 2016 - Posters by Subject "Computer Graphics [I.3.3]"
Now showing items 1-2 of 2
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Tiled Depth of Field Splatting
(The Eurographics Association, 2016)We present a method to compute post-processing depth of field (DOF) that produces more accurate results than previous approaches. Our method is based on existing approaches, namely DOF rendering by splatting and fast, ... -
Tonal Art Maps with Image Space Strokes
(The Eurographics Association, 2016)This paper presents a hybrid hatching solution that uses robust and fast texture space hatching to gather stroke fragments, but fits stylized brush strokes over those fragments in image space. Thus we obtain a real-time ...