Browsing DH2015 - Track 2 by Title
Now showing items 21-40 of 51
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An Immersive Visualization Kit for Online 3D Objects Databases
(IEEE, 2015)The present challenge to preserve cultural heritage, dealing with the rise of new technological advances in terms of spatial data gathering, led to the massive surge of digital content and more than anything, to 3D models. ... -
Improved Appearance Rendering for Photogrammetrically Acquired 3D Models
(IEEE, 2015)In this paper we present a technique for significantly improved rendering of objects scanned using photogrammetry techniques. We demonstrate the connection between photogrammetry and the unstructured lumigraph, a surface ... -
Innovative Systems for the Enjoyment of Pictorial Works - The Experience of Gallerie dell'Accademia Museum in Venice
(IEEE, 2015)This paper will describe the multimedia solutions designed and developed by ETT s.p.a. ICT company for the set-up of a new wing of the Gallerie dell'Accademia Museum in Venice (Italy), reopened to the public with the ... -
Inside AR Application - Bringing Art Closer to Citizens by Promoting the Use of Smartphones and Tablets
(IEEE, 2015)This paper describes the design, development and testing of an augmented reality application for smartphones and tablets that has the main objective of bringing art closer to citizens. The application makes use of an ... -
Interactive Experiences in the Stedelijk Museum, A Living Lab Experiment with the CHESS Framework
(IEEE, 2015)This paper reports on a small-scale experiment conducted in the Stedelijk Museum Amsterdam (SMA), showcasing the effective use of CHESS research prototype for the creation and provision of personalized interactive museum ... -
Leicester Castle Tells its Story: Beacon-based Mobile Interpretation for Historic Buildings
(IEEE, 2015)This paper presents work-in-progress on the design and integration of Bluetooth Low Energy (BLE) beacon-based mobile interpretation in historic buildings, and the ways in which it can impact the visitor experience. The ... -
The Lion's Gate and the Persian Wall in Byblos - Opening the Doors of Digital Representation to the Cultural Heritage of a Resilient City in Lebanon
(IEEE, 2015)Byblos, modern Jbeil, is a northern Lebanese city considered as one of the oldest continuously inhabited cities since Neolithic times, designated as a UNESCO World Heritage site in 1984. Thus, the archaeological area, ... -
A Location-Based Augmented Reality System for the Spatial Interaction with Historical Datasets
(IEEE, 2015)The key role that space and spatial organization of content play in memory has been taken very little into account in the design of human-data interaction systems. Here, we present a location based Augmented Reality ... -
A MetaViewer for Sharing Multiple Media by WebGL-based Interfaces
(IEEE, 2015)In recent years, sharing images and videos on the Web has become common. Recently, the use of 3D models is also growing day by day, and the evolution of programming languages and libraries allow visualizing detailed 3D ... -
Mobile Onsite Exploration of Parallel Realities with Oculus Rift
(IEEE, 2015)This paper reports experience in developing a parallel reality system which allows its user to observe and move around their real environment whilst wearing a stereoscopic 3D head mounted display imbued with video-see ... -
Near Light Correction for Image Relighting and 3D Shape Recovery
(IEEE, 2015)In this paper, we propose a near-light illumination model for image relighting and 3D shape recovery. Classic methods such as used by the popular RTI software from Cultural Heritage Imaging assume that lighting is infinitely ... -
New Memory Spaces for Cultural History - Digital Heritage Games in a Augmented World
(IEEE, 2015)In this contribution we explore the challenges and opportunities of innovative mobile historical experiences in the domain of commemorative culture. We present two prototypes conceptualized and implemented for a mobile ... -
The Palmieri Hypogeum in Lecce - From the Integrated Survey to the Dissemination of Contents
(IEEE, 2015)This paper describes a complete path of research, which, starting from analysis and restitution 3D, gets to the virtual exploration of Hypogeum Palmieri in Lecce, a monument of Messapian age (4th century BC) currently not ... -
Parallax Occlusion Mapping in Augmented Reality Case Study on Facade of Sino Portuguese Architecture Phuket, Thailand
(IEEE, 2015)Sino Portuguese Architecture is a unique building in Thailand which combines with style of Chinese and European construction built around A.D.1890-1920. There are many details of bas-relief on the facade of the building. ... -
A Radicalized Phenomenological Transformation Of Greek/Unani Humoral Theory Into A Virtual Reality Based Game Engine
(IEEE, 2015)This research primarily focusing on the continuity of production, survival and access related to indigenous methodologies through the use of virtual reality, serious gaming technologies and affordances. Specifically, the ... -
A Realistic Gamification Attempt for the Ancient Agora of Athens
(IEEE, 2015)Digital technologies have affected significantly many fields of computer graphics such as Serious Games. These games are used for educational proposes in many scientific areas one of which is Digital Cultural Heritage. 3D ... -
Resolving the Conflict Between High Visual Quality and High Performance in Virtual Reality Applications Keys to Rome Project as Case Study
(IEEE, 2015)This paper aims to show how the 3D unit at the Center for Documentation of Cultural and Natural Heritage (CULTNAT) tackled the conflict between High visual quality and high performance in Virtual reality application by ... -
Sarcophagus of the Spouses Installation - Intersection Across Archaeology, 3D Video Mapping and Holographic Techniques Combined with Immersive Narrative Environments and Scenography
(IEEE, 2015)This paper presents the Sarcophagus of the Spouses installation, an audiovisual performance and exhibit combining 3D video mapping, holographic techniques, computer graphics, high definition visualization with 3D reconstruction ... -
Smart Devices for Intangible Cultural Heritage Fruition
(IEEE, 2015)This paper proposes a novel approach to the fruition of Intangible Cultural Heritage exploiting the technical features of smart devices. In particular, it presents a framework for a ''sound tourism'', in which the perception ... -
Smartphone-based Remote 3D Interaction for Digital Heritage Applications
(IEEE, 2015)In this paper, we explore the use of smartphones as remote 3D interaction devices for digital heritage applications. We present a set of single-handed interaction techniques by combining the modern 3D sensing capabilities ...