Now showing items 1-20 of 41

    • Discovery of Intrinsic Primitives on Triangle Meshes 

      Solomon, Justin; Ben-Chen, Mirela; Butscher, Adrian; Guibas, Leonidas (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      The discovery of meaningful parts of a shape is required for many geometry processing applications, such as parameterization, shape correspondence, and animation. It is natural to consider primitives such as spheres, ...
    • SQuad: Compact Representation for Triangle Meshes 

      Gurung, Topraj; Laney, Daniel; Lindstrom, Peter; Rossignac, Jarek (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      The SQuad data structure represents the connectivity of a triangle mesh by its "S table" of about 2 rpt (integer references per triangle). Yet it allows for a simple implementation of expected constant-time, random-access ...
    • Combinatorial Bidirectional Path-Tracing for Efficient Hybrid CPU/GPU Rendering 

      Pajot, Anthony; Barthe, Loïc; Paulin, Mathias; Poulin, Pierre (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      This paper presents a reformulation of bidirectional path-tracing that adequately divides the algorithm into processes efficiently executed in parallel on both the CPU and the GPU. We thus benefit from high-level optimization ...
    • Interactive Modeling of City Layouts using Layers of Procedural Content 

      Lipp, Markus; Scherzer, Daniel; Wonka, Peter; Wimmer, Michael (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Procedural modeling enables us to quickly generate ...
    • Freehand HDR Imaging of Moving Scenes with Simultaneous Resolution Enhancement 

      Zimmer, Henning; Bruhn, Andrés; Weickert, Joachim (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Despite their high popularity, common high dynamic range (HDR) methods are still limited in their practical applicability: They assume that the input images are perfectly aligned, which is often violated in practise. Our ...
    • Fruit Senescence and Decay Simulation 

      Jr., Joseph T. Kider; Raja, Samantha; Badler, Norman I. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Aging and imperfections provide important visual cues for realism. We present a novel physically-based approach for simulating the biological aging and decay process in fruits. This method simulates interactions between ...
    • Procedural Modeling of Interconnected Structures 

      Krecklau, Lars; Kobbelt, Leif (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      The complexity and detail of geometric scenes that are used in today's computer animated films and interactive games have reached a level where the manual creation by traditional 3D modeling tools has become infeasible. ...
    • GeoBrush: Interactive Mesh Geometry Cloning 

      Takayama, Kenshi; Schmidt, Ryan; Singh, Karan; Igarashi, Takeo; Boubekeur, Tamy; Sorkine, Olga (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interactive mesh composition tools focus on atomic ...
    • Two-Level Grids for Ray Tracing on GPUs 

      Kalojanov, Javor; Billeter, Markus; Slusallek, Philipp (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm and show that the two-level grid is one of ...
    • Wavelet Rasterization 

      Manson, Josiah; Schaefer, Scott (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We present a method for analytically calculating an anti-aliased rasterization of arbitrary polygons or fonts bounded by Bezier curves in 2D as well as oriented triangle meshes in 3D. Our algorithm rasterizes multiple ...
    • Scalable Remote Rendering with Depth and Motion-flow Augmented Streaming 

      Paja, Dawid; Herzog, Robert; Eisemann, Elmar; Myszkowski, Karol; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In this paper, we focus on efficient compression and streaming of frames rendered from a dynamic 3D model. Remote rendering and on-the-fly streaming become increasingly attractive for interactive applications. Data is kept ...
    • Prior Knowledge for Part Correspondence 

      Kaick, Oliver van; Tagliasacchi, Andrea; Sidi, Oana; Zhang, Hao; Cohen-Or, Daniel; Wolf, Lior; Hamarneh, Ghassan (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Classical approaches to shape correspondence base their computation purely on the properties, in particular geometric similarity, of the shapes in question. Their performance still falls far short of that of humans in ...
    • Contouring Discrete Indicator Functions 

      Manson, Josiah; Smith, Jason; Schaefer, Scott (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We present a method for calculating the boundary of objects from Discrete Indicator Functions that store 2- material volume fractions with a high degree of accuracy. Although Marching Cubes and its derivatives are effective ...
    • Predicted Virtual Soft Shadow Maps with High Quality Filtering 

      Shen, Li; Guennebaud, Gaël; Yang, Baoguang; Feng, Jieqing (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In this paper we present a novel image based algorithm to render visually plausible anti-aliased soft shadows in a robust and efficient manner. To achieve both high visual quality and high performance, it employs an accurate ...
    • Learning Line Features in 3D Geometry 

      Sunkel, Martin; Jansen, Silke; Wand, Michael; Eisemann, Elmar; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Feature detection in geometric datasets is a fundamental tool for solving shape matching problems such as partial symmetry detection. Traditional techniques usually employ a priori models such as crease lines that are ...
    • Intrinsic Shape Matching by Planned Landmark Sampling 

      Tevs, Art; Berner, Alexander; Wand, Michael; Ihrke, Ivo; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Recently, the problem of intrinsic shape matching has received a lot of attention. A number of algorithms have been proposed, among which random-sampling-based techniques have been particularly successful due to their ...
    • BSSRDF Estimation from Single Images 

      Munoz, Adolfo; Echevarria, Jose I.; Seron, Francisco J.; Lopez-Moreno, Jorge; Glencross, Mashhuda; Gutierrez, Diego (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We present a novel method to estimate an approximation of the reflectance characteristics of optically thick, homogeneous translucent materials using only a single photograph as input. First, we approximate the diffusion ...
    • Generalized Helicoids for Modeling Hair Geometry 

      Piuze, Emmanuel; Kry, Paul G.; Siddiqi, Kaleem (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In computer graphics, modeling the geometry of hair and hair-like patterns such as grass and fur remains a significant challenge. Hair strands can exist in an extensive variety of arrangements and the choice of an appropriate ...
    • Preface and Table of Contents 

      Min Chen and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2011)
    • Goal-based Caustics 

      Papas, Marios; Jarosz, Wojciech; Jakob, Wenzel; Rusinkiewicz, Szymon; Matusik, Wojciech; Weyrich, Tim (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We propose a novel system for designing and manufacturing surfaces that produce desired caustic images when illuminated by a light source. Our system is based on a nonnegative image decomposition using a set of possibly ...