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A Self-Training Tool for Learning 3D Geometrical Transformations
(The Eurographics Association, 17-9-2009)
This paper presents a self-training tool for learning 3D geometric transformations, i.e. translation, scaling and rotation. Our aim is to provide students with a tool they can use to practise these transformations by ...
Parametric Polynomial Curves
(The Eurographics Association, 25-1-2008)
Spline curves and surface patches have an innate mathematical beauty and broad practical application in the field of computer graphics. Yet the subject proves difficult to convey to beginning graphics students averse to ...
A Lab Exercise for Rasterizing Lines
(The Eurographics Association, 7-1-2008)
Rasterizing lines is one of many fundamental topics in an introductory graphics course, with Bresenham's Algorithm particularly well suited for student implementation. By having students complete carefully prepared scaffold ...
A Lab Exercise for 2D Line Clipping
(The Eurographics Association, 9-7-2007)
Line clipping is a fundamental topic in an introductory graphics course. The simplicity and elegance of the classic Cohen-Sutherland 2D Line Clipping Algorithm makes it suitable for implementation by the student in a lab ...
Labs and Framework for 2D Content Manipulation
(The Eurographics Association, 18-7-2006)
Creating and manipulating 2D content is important for computer scientists and requires knowledge in 2D Computer Graphics and Image Processing. A framework and five labs are proposed to help undergraduate students in Computer ...
GLRex
(The Eurographics Association, 10-8-2006)
I first taught computer graphics programming on PCs in the late 1980s. We produced images with a few platonic solids in 256 colors. Real-time animation was out of the question. I remember writing programs for my classes ...