Search
Now showing items 1-10 of 17
Computer Graphics: An Interactive Introduction with OpenGL
(The Eurographics Association, 17-9-2009)
Computer Graphics: An Interactive Introduction with OpenGL is a suite of examples and interactive tutorials. The software is created for the person who wants an introduction to computer graphics using the OpenGL API. It ...
X3D: Extensible 3D Graphics for Web Authors
(The Eurographics Association, 2-8-2008)
X3D is the ISO-standard scene-graph language for interactive 3D graphics on the Web. A new course is available for teaching the fundamentals of 3D graphics using Extensible 3D (X3D). Resources include a detailed textbook, ...
A Self-Training Tool for Learning 3D Geometrical Transformations
(The Eurographics Association, 17-9-2009)
This paper presents a self-training tool for learning 3D geometric transformations, i.e. translation, scaling and rotation. Our aim is to provide students with a tool they can use to practise these transformations by ...
Teaching CGI Through Real Hands-On Experience
(The Eurographics Association, 18-7-2008)
Euroview Animation is developing a methodology for teaching CGI within the Department of Film, TV & Digital Media at the University of Navarra involving the participation of the students in actual production process. We ...
Realtime 3D Graphics Programming Using the Quake3 Engine
(The Eurographics Association, 18-7-2008)
We present a lab assignment that accompanies a complete module called ''Real-time Graphics''. The students' task is to get familiar with content creation and programming a (previously) commercial 3D engine. In a first task, ...
A Knowledge Base for the Emerging Discipline of Computer Graphics
(The Eurographics Association, 9-7-2007)
Computer Graphics is evolving as a discipline characterized by the fusion of artistic and technical theories and skills. The goal of the SIGGRAPH Curriculum Working Group has been to create a knowledge base that defines ...
ShadowGui – An Interactive Shadow Tutorial
(The Eurographics Association, 8-10-2007)
Today's mainstream computer graphics converges more and more to what was, in the past, possible only to do with expensive workstations. The addition of shaders to consumer graphic boards, which enable the usage of special ...
Survey of Industry Perspectives on 3D Computer Animation Education
(The Eurographics Association, 22-10-2007)
The paper summarizes the results of an online survey of 43 professionals working in the animation industry, including modelers, animators, technical directors, conceptual artists and lighting and texture artists. Respondents ...
Parametric Polynomial Curves
(The Eurographics Association, 25-1-2008)
Spline curves and surface patches have an innate mathematical beauty and broad practical application in the field of computer graphics. Yet the subject proves difficult to convey to beginning graphics students averse to ...
A Lab Exercise for Rasterizing Lines
(The Eurographics Association, 7-1-2008)
Rasterizing lines is one of many fundamental topics in an introductory graphics course, with Bresenham's Algorithm particularly well suited for student implementation. By having students complete carefully prepared scaffold ...