Now showing items 31-50 of 59

    • Image-based Aging Using Evolutionary Computing 

      Hubball, Daniel; Chen, Min; Grant, Phil W. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Aging has considerable visual effects on the human face and is difficult to simulate using a universally-applicable global model. In this paper, we focus on the hypothesis that the patterns of age progression (and regression) ...
    • Image-based Material Weathering 

      Xuey, Su; Wang, Jiaping; Tong, Xin; Dai, Qionghai; Guo, Baining (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      The appearance manifold [WTL*06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. However, this method is difficult to apply in ...
    • Image-based Shaving 

      Nguyen, Minh Hoai; Lalonde, Jean-Francois; Efros, Alexei A.; De la Torre, Fernando (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Many categories of objects, such as human faces, can be naturally viewed as a composition of several different layers. For example, a bearded face with glasses can be decomposed into three layers: a layer for glasses, a ...
    • Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding 

      Ropinski, Timo; Meyer-Spradow, Jennis; Diepenbrock, Stefan; Mensmann, Joerg; Hinrichs, Klaus (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In contrast to ambient occlusion approaches for ...
    • Lighting and Occlusion in a Wave-Based Framework 

      Ziegler, Remo; Croci, Simone; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present novel methods to enhance Computer Generated Holography (CGH) by introducing a complex-valued wave-based occlusion handling method. This offers a very intuitive and efficient interface to introduce optical elements ...
    • Manifold-valued Thin-Plate Splines with Applications in Computer Graphics 

      Steinke, Florian; Hein, Matthias; Peters, Jan; Schoelkopf, Bernhard (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a generalization of thin-plate splines for interpolation and approximation of manifold-valued data, and demonstrate its usefulness in computer graphics with several applications from different fields. The ...
    • Modeling a Generic Tone-mapping Operator 

      Mantiuk, Rafal; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Although several new tone-mapping operators are proposed each year, there is no reliable method to validate their performance or to tell how different they are from one another. In order to analyze and understand the ...
    • Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements 

      Rump, Martin; Mueller, Gero; Sarlette, Ralf; Koch, Dirk; Klein, Reinhard (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      State-of-the-art car paint shows not only interesting and subtle angular dependency but also significant spatial variation. Especially in sunlight these variations remain visible even for distances up to a few meters and ...
    • Practical Product Importance Sampling for Direct Illumination 

      Clarberg, Petrik; Akenine-Moeller, Tomas (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a practical algorithm for sampling the product of environment map lighting and surface reflectance. Our method builds on wavelet-based importance sampling, but has a number of important advantages over previous ...
    • Ray Casting Algebraic Surfaces using the Frustum Form 

      Reimers, Martin; Seland, Johan (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We propose an algorithm for interactive ray-casting of algebraic surfaces of high degree. A key point of our approach is a polynomial form adapted to the view frustum. This so called frustum form yields simple expressions ...
    • Real-Time Rendering and Editing of Vector-based Terrains 

      Bruneton, Eric; Neyret, Fabrice (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landscape can be explored in real time at any ...
    • Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling 

      Chang, Chih-Wen; Lin, Wen-Chieh; Ho, Tan-Chi; Huang, Tsung-Shian; Chuang, Jung-Hong (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D model surface into an integration over a ...
    • Reduced Depth and Visual Hulls of Complex 3D Scenes 

      Bogomjakov, Alexander; Gotsman, Craig (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, these hulls may contain significant artifacts ...
    • Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression 

      Herzog, Robert; Kinuwaki, Shinichi; Myszkowski, Karol; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In such scenario, which may involve time-varying ...
    • A Semi-Lagrangian CIP Fluid Solver without Dimensional Splitting 

      Kim, Doyub; Song, Oh-young; Ko, Hyeong-Seok (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper, we propose a new constrained interpolation profile (CIP) method that is stable and accurate but requires less amount of computation compared to existing CIP-based solvers. CIP is a high-order fluid advection ...
    • The Shadow Meets the Mask: Pyramid-Based Shadow Removal 

      Shor, Yael; Lischinski, Dani (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper we propose a novel method for detecting and removing shadows from a single image thereby obtaining a high-quality shadow-free image. With minimal user assistance, we first identify shadowed and lit areas on ...
    • Simulation of Human Motion Data using Short-Horizon Model-Predictive Control 

      Da Silva, M.; Abe, Y.; Popovic, J. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Many data-driven animation techniques are capable of producing high quality motions of human characters. Few techniques, however, are capable of generating motions that are consistent with physically simulated environments. ...
    • Single-pass Scalable Subsurface Rendering with Lightcuts 

      Arbree, Adam; Walter, Bruce; Bala, Kavita (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      This paper presents a new, scalable, single pass algorithm for computing subsurface scattering using the diffusion approximation. Instead of pre-computing a globally conservative estimate of the surface irradiance like ...
    • Sketch-Based Procedural Surface Modeling and Compositing Using Surface Trees 

      Schmidt, Ryan; Singh, Karan (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeling. A combination of sketch-based and ...
    • Sketching and Composing Widgets for 3D Manipulation 

      Schmidt, Ryan; Singh, Karan; Balakrishnan, Ravin (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. The widgets are automatically aligned to axes ...