Now showing items 1-20 of 59

    • Accurate Shadows by Depth Complexity Sampling 

      Forest, Vincent; Barthe, Loic; Paulin, Mathias (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      The accurate generation of soft shadows is a particularly computationally intensive task. In order to reduce rendering time, most real-time and offline applications decorrelate the generation of shadows from the computation ...
    • An Adaptive Contact Model for the Robust Simulation of Knots 

      Spillmann, Jonas; Teschner, Matthias (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper, we present an adaptive model for dynamically deforming hyper-elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed by geometric subdivision rules. Instead, ...
    • Agile Spectrum Imaging: Programmable Wavelength Modulation for Cameras and Projectors 

      Mohan, Ankit; Raskar, Ramesh; Tumblin, Jack (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We advocate the use of quickly-adjustable, computer-controlled color spectra in photography, lighting and displays. We present an optical relay system that allows mechanical or electronic color spectrum control and use it ...
    • Apparent Greyscale: A Simple and Fast Conversion to Perceptually Accurate Images and Video 

      Smith, Kaleigh; Landes, Pierre-Edouard; Thollot, Joelle; Myszkowski, Karol (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      This paper presents a quick and simple method for converting complex images and video to perceptually accurate greyscale versions. We use a two-step approach first to globally assign grey values and determine colour ordering, ...
    • Articulated Object Reconstruction and Markerless Motion Capture from Depth Video 

      Pekelny, Yuri; Gotsman, Craig (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks the rigid components in each frame, while ...
    • Augmented Panoramic Video 

      Hermans, C.; Vanaken, C.; Mertens, T.; Van Reeth, F.; Bekaert, P. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Many video sequences consist of a locally dynamic background containing moving foreground subjects. In this paper we propose a novel way of re-displaying these sequences, by giving the user control over a virtual camera ...
    • Automatic Conversion of Mesh Animations into Skeleton-based Animations 

      De Aguiar, Edilson; Theobalt, Christian; Thrun, Sebastian; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for this new trend is that novel mesh deformation ...
    • The Beam Radiance Estimate for Volumetric Photon Mapping 

      Jarosz, Wojciech; Zwicker, Matthias; Jensen, Henrik Wann (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new method for efficiently simulating the scattering of light within participating media. Using a theoretical reformulation of volumetric photon mapping, we develop a novel photon gathering technique for ...
    • Characterization for High Dynamic Range Imaging 

      Kim, Min H.; Kautz, Jan (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper we present a new practical camera characterization technique to improve color accuracy in high dynamic range (HDR) imaging. Camera characterization refers to the process of mapping device-dependent signals, ...
    • CHC++: Coherent Hierarchical Culling Revisited 

      Mattausch, Oliver; Bittner, Jiri; Wimmer, Michael (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of temporal and spatial coherence of visibility. ...
    • Conformal Flattening by Curvature Prescription and Metric Scaling 

      Ben-Chen, Mirela; Gotsman, Craig; Bunin, Guy (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of select mesh vertices, called cone singularities, ...
    • Curvature-Domain Shape Processing 

      Eigensatz, Michael; Sumner, Robert W.; Pauly, Mark (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The central idea is to map a given surface to ...
    • Deep Opacity Maps 

      Yuksel, Cem; Keyser, John (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a depth map to obtain a per pixel distribution ...
    • Detail-In-Context Visualization for Satellite Imagery 

      Boettger, Joachim; Preiser, Martin; Balzer, Michael; Deussen, Oliver (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We use the complex logarithm as a transformation for the visualization and navigation of highly complex satellite and aerial imagery. The resulting depictions show details and context with greatly different scales in one ...
    • Distortion-Free Steganography for Polygonal Meshes 

      Bogomjakov, Alexander; Gotsman, Craig; Isenburg, Martin (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a technique for steganography in polygonal meshes. Our method hides a message in the indexed rep-resentation of a mesh by permuting the order in which faces and vertices are stored. The permutation is relative ...
    • Dynamic Sampling and Rendering of Algebraic Point Set Surfaces 

      Guennebaud, Gael; Germann, Marcel; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving least-squares (MLS) fitting of algebraic spheres. In this paper we first revisit the spherical fitting problem and provide ...
    • Effect of Character Animacy and Preparatory Motion on Perceptual Magnitude of Errors in Ballistic Motion 

      Reitsma, P. S. A.; Andrews, J.; Pollard, N. S. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      An increasing number of projects have examined the perceptual magnitude of visible artifacts in animated motion. These studies have been performed using a mix of character types, from detailed human models to abstract ...
    • Efficient and Dynamic Simplification of Line Drawings 

      Shesh, Amit; Chen, Baoquan (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper we present a pipeline for rendering dynamic 2D/3D line drawings efficiently. Our main goal is to create efficient static renditions and coherent animations of line drawings in a setting where lines can be ...
    • An Example-based Procedural System for Element Arrangement 

      Ijiri, Takashi; Mech, Radomir; Igarashi, Takeo; Miller, Gavin (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a method for synthesizing two dimensional (2D) element arrangements from an example. The main idea is to combine texture synthesis techniques based-on a local neighborhood comparison and procedural modeling ...
    • Expressive Facial Gestures From Motion Capture Data 

      Ju, Eunjung; Lee, Jehee (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, how often the eyebrows and the nose twitch, and how the head moves while speaking. The stochastic movements of facial ...