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    Fast Algorithm for Polygon Clipping with 3D Windows 

    Burkert, Andreas; Noll, Stefan (Eurographics Association, 1988)
    Many applications which use 3D graphics, need 3D geometric modeling and hence polygon clipping against 3D Windows or general volumes. The disadvantages of existing clipping algorithms are that they are 2D, slow or produce ...

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    Author
    Burkert, Andreas (1)
    Noll, Stefan (1)Date Issued1988 (1)Has File(s)true (1)

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