Now showing items 21-40 of 240

    • Robust and Efficient Wave Simulations on Deforming Meshes 

      Angst, Roland; Thuerey, Nils; Botsch, Mario; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, these 3D simulations are usually too costly ...
    • Real-time Animation of Sand-Water Interaction 

      Rungjiratananon, Witawat; Szego, Zoltan; Kanamori, Yoshihiro; Nishita, Tomoyuki (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely been noticed despite their visual importance ...
    • Book Review 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2008)
    • Distributed Texture Memory in a Multi-GPU Environment 

      Moerschell, Adam; Owens, John D. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this work, we demonstrate a system that allows texture memory on multiple graphics processing unit (GPUs) to be virtualized in a manner that is both scalable and transparent to the programmer. Our system is built using ...
    • A Flexible Kernel for Adaptive Mesh Refinement on GPU 

      Boubekeur, T.; Schlick, C. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive refinement patterns, on-the-fly refinement ...
    • A Comparison of Methods for Generating Poisson Disk Distributions 

      Lagae, Ares; Dutre, Philip (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Poisson disk distributions have many applications in the field of computer graphics. Besides sampling, Poisson disk distributions are used in object distribution, non-photorealistic rendering and procedural texturing. Over ...
    • A Sketch-Based User Interface for Reconstructing Architectural Drawings 

      Lee, Sangwon; Feng, David; Grimm, Cindy; Gooch, Bruce (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a framework for interactive sketching that allows users to create three-dimensional (3D) architectural models quickly and easily from a source drawing. The sketching process has four steps. (1) The user calibrates ...
    • Object-Space Visibility Ordering for Point-Based and Volume Rendering 

      Hofsetz, C.; Max, N.; Bastos, R. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      This paper presents a method to accelerate algorithms that need a correct and complete visibility ordering of their data for rendering. The technique works by pre-sorting primitives in object-space using three lists (one ...
    • A General Multi-step Algorithm for Voxel Traversing Along a Line 

      Liu, Y. K.; Song, H. Y.; Zalik, B. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Traversing voxels along a three dimensional (3D) line is one of the most fundamental algorithms for voxel-based applications. This paper presents a new 6-connectivity integer algorithm for this task. The proposed algorithm ...
    • CGForum 2008 Cover Image 

      Mezger, Johannes; Thomaszewski, Bernhard; Pabst, Simon; Strasser, Wolfgang (The Eurographics Association and Blackwell Publishing Ltd, 2008)
    • Context Aware Terrain Visualization for Wayfinding and Navigation 

      Moeser, Sebastian; Degener, Patrick; Wahl, Roland; Klein, Reinhard (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      To assist wayfinding and navigation, the display of maps and driving directions on mobile devices is nowadays commonplace. While existing system can naturally exploit GPS information to facilitate orientation, the inherently ...
    • Automatic Facsimile of Chinese Calligraphic Writings 

      Xu, Songhua; Jiang, Hao; Jin, Tao; Lau, Francis C.M.; Pan, Yunhe (The Eurographics Association and Blackwell Publishing Ltd, 2008)
    • Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching 

      Ku, Daychyi; Qin, Shengfeng; Wright, David K.; Ma, Cuixia (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrated into a sketch-based modelling system. ...
    • Part-type Segmentation of Articulated Voxel-Shapes using the Junction Rule 

      Reniers, Dennie; Telea, Alexandru (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a part-type segmentation method for articulated voxel-shapes based on curve skeletons. Shapes are considered to consist of several simpler, intersecting shapes. Our method is based on the junction rule: the ...
    • A Hidden-picture Puzzles Generator 

      Yoon, Jong-Chul; Lee, In-Kwon; Kang, Henry (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      A hidden-picture puzzle contains objects hidden in a background image, in such a way that each object fits closely into a local region of the background. Our system converts image of the background and objects into line ...
    • Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons 

      Reniers, Dennie; Telea, Alexandru (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new method for decomposing a 3D voxel shape into disjoint segments using the shape s simplified surface-skeleton. The surface skeleton of a shape consists of 2D manifolds inside its volume. Each skeleton point ...
    • A Biorthogonal Wavelet Approach based on Dual Subdivision 

      Zhang, Hui; Qin, Guiming; Qin, Kaihuai; Sun, Hanqiu (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper a biorthogonal wavelet approach based on Doo-Sabin subdivision is presented. In the dual subdivision like Doo-Sabin scheme, all the old control vertices disappear after one subdivision step, which is a big ...
    • Efficient CPU-based Volume Ray Tracing Techniques 

      Marmitt, Gerd; Friedrich, Heiko; Slusallek, Philipp (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Recent research on high-performance ray tracing has achieved real-time performance even for highly complex surface models already on a single PC. In this report, we provide an overview of techniques for extending real-time ...
    • A survey on Mesh Segmentation Techniques 

      Shamir, Ariel (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a review of the state of the art of segmentation and partitioning techniques of boundary meshes. Recently, these have become a part of many mesh and object manipulation algorithms in computer graphics, geometric ...
    • Point-Based Rendering of Non-Manifold Surfaces 

      Balsys, Ron J.; Suffern, K. G.; Jones, Huw (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We are concerned with producing high-quality images of parametric and implicit surfaces, in particular those with non-manifold features. We present a point-based technique for rendering implicit surfaces that uses octree ...