Now showing items 46-46 of 46

    • Wrinkling Coarse Meshes on the GPU 

      Loviscach, J. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to generate wrinkles on a piece of garment which ...