Now showing items 1-6 of 6

    • Position-Based Simulation Methods in Computer Graphics 

      Bender, Jan; Müller, Matthias; Macklin, Miles (The Eurographics Association, 2015)
      The physically-based simulation of mechanical effects has been an important research topic in computer graphics for more than two decades. Classical methods in this field discretize Newton’s second law and determine different ...
    • 3D Video: from Capture to Interactive Display 

      Loscos, Céline; Rémion, Yannick; Lucas, Laurent; Guillemot, Romain; Battin, Benjamin (The Eurographics Association, 2015)
      While 3D vision and 3D/4D imaging has existed for many years, the use of 3D cameras and video-based modeling by the film industry and recent access to cheap contactless control devices has induced an explosion of interest ...
    • Meshless Interpolations for Computer Graphics, Visualization and Games 

      Skala, Vaclav (The Eurographics Association, 2015)
      Meshless Interpolations for Computer Graphics, Visualization and Games: An Informal Introduction
    • EUROGRAPHICS 2015: Tutorials Frontmatter 

      Matthias Zwicker; Cyril Soler (Eurographics Association, 2015)
    • Eye Tracking Visualization 

      Burch, Michael; Blascheck, Tanja; Kurzhals, Kuno; Pflüger, Hermann; Raschke, Michael; Weiskopf, Daniel; Pfeiffer, Thies (The Eurographics Association, 2015)
      Eye tracking has become a widely used method to analyze user behavior in marketing, neuroscience, human-computer interaction, and visualization research. Apart from measuring completion times and recording accuracy rates ...
    • Tools and Techniques for Direct Volume Interaction 

      Wiebel, Alexander; Isenberg, Tobias; Bruckner, Stefan; Ropinski, Timo (The Eurographics Association, 2015)
      Volumetric data, continuous as well as scattered, are close to ubiquitous in natural sciences, medicine and engineering. While the visualization of such data itself is not straightforward, interaction with and manipulation ...