Now showing items 5-20 of 20

    • Editorial 

      David Duke; Roberto Scopigno (2004)
    • EG/IEEE Symposium on Point-Based Graphics 

      Keiser, Richard (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • Eurographics Symposium on Rendering 

      Ollila, Mark (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • Fast Hybrid Approach for Texturing Point Models 

      Haitao Zhang; Feng Qiu; Arie Kaufman (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      We present three methods for texturing point models from sample textures. The first method, the point parameterization method, uses a fast distortion-bounded parameterization algorithm to flatten the point model's surface ...
    • Graphics Hardware 2004 

      Doggett, Michael; Lastra, Anselmo (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • New Eurographics Fellows 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • Para-Graph: Graph-Based Parameterization of Triangle Meshes with Arbitrary Genus 

      Giuseppe Patane; Michela Spagnuolo; Bianca Falcidieno (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      This paper describes a novel approach to the parameterization of triangle meshes representing 2-manifolds with an arbitrary genus. A topology-based decomposition of the shape is computed and used to segment the shape into ...
    • Physical Validation of Global Illumination Methods: Measurement and Error Analysis 

      Roland Schregle; Jan Wienold (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      In this paper, we present a physical validation of global illumination algorithms based on measurements from a simple experimental setup. The validation methodology emphasizes tractability and error minimization. To this ...
    • Placement of Deformable Objects 

      S. Schein; G. Elber (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      With the increasing complexity of photorealistic scenes, the question of building and placing objects in three-dimensional scenes is becoming ever more difficult. While the question of placement of rigid objects has captured ...
    • REPORT OF THE STATUTORY AUDITORS TO THE GENERAL MEETING OF THE MEMBERS OF EUROGRAPHICS ASSOCIATION GENEVA 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • Second Symposium on Geometry Processing 

      Scopigno, Roberto; Zorin, Denis; Alliez, Pierre; Boissonnat, Jean-Daniel (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • Siggraph 2004 

      Laycock, S. D.; Laycock, R. G.; Ryder, G.; Juarez-Comboni, J.; Montes de Oca, C. (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • SIMD Optimization of Linear Expressions for Programmable Graphics Hardware 

      Chandrajit Bajaj; Insung Ihm; Jungki Min; Jinsang Oh (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      The increased programmability of graphics hardware allows efficient graphical processing unit (GPU) implementations of a wide range of general computations on commodity PCs. An important factor in such implementations is ...
    • Smooth Surface Reconstruction Using Tensor Fields as Structuring Elements 

      Vieira, M. B.; Martins, P. P.; Araujo, A. A.; Cord, M.; Philipp-Foliguet, S. (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      We propose a new strategy to estimate surface normal information from highly noisy sparse data. Our approach is based on a tensor field morphologically adapted to infer normals. It acts as a three-dimensional structuring ...
    • Stellar Mesh Simplification Using Probabilistic Optimization 

      Antonio W. Vieira; Thomas Lewiner; Luiz Velho; Helio Lopes; Geovan Tavares (The Eurographics Association and Blackwell Publishing Ltd., 2004)
    • Style-Based Motion Synthesis 

      Raquel Urtasun; Pascal Glardon; Ronan Boulic; Daniel Thalmann; Pascal Fua (The Eurographics Association and Blackwell Publishing Ltd., 2004)
      Representing motions as linear sums of principal components has become a widely accepted animation technique. While powerful, the simplest version of this approach is not particularly well suited to modeling the specific ...