Now showing items 3-22 of 25

    • ADML: A framework for representing inhabitants in 3D Virtual Worlds 

      Oyarzun, David; Ortiz, Amalia; Carretero, Maria del Puy; Gelissen, Jean; Garcia-Alonso, Alex; Sivan, Yesha (The Eurographics Association, 2009)
      Last years, a new fashion over Internet and computer networks has been established: the 3D virtual worlds. Reports about Future Internet predict virtual worlds will play a major role in the configuration of the future ...
    • An asymmetric 2D Pointer / 3D Ray for 3D Interaction within Collaborative Virtual Environments 

      Duval, Thierry; Fleury, Cedric (The Eurographics Association, 2009)
      In this paper we present a new metaphor for interaction within Collaborative Virtual Environments (CVE). This metaphor is dedicated to non-immersive or semi-immersive 3D interactions, for which users cannot afford to buy ...
    • Beyond Viewpoint: X3D Camera Nodes for Digital Cinematography 

      Weekley, Jeffrey D.; Brutzman, Don (The Eurographics Association, 2009)
      This paper describes four candidate X3D extension nodes: Camera, Shot, Movement and OfflineRendering. An X3D lexicon for camera movements is defined so that individuals directing virtual cameras in X3D can directly apply ...
    • Chemical Education using Feelable Molecules 

      Davies, R. Andrew; Maskery, James S.; John, Nigel W. (The Eurographics Association, 2009)
      Two different approaches for the preparation of novel cost-effective molecular haptic applications (Figure 1) are described. The former utilises Perl scripting within a commercial molecular modelling package to generate ...
    • Detecting Inconsistencies in the Design of Virtual Environments over the Web using Domain Specific Rules 

      Mansouri, Haithem; Kleinermann, Frederic; Troyer, Olga De (The Eurographics Association, 2009)
      the web for various purposes such as education, collaborative working or social networking. Unfortunately, the development process of such environments remains a demanding task, often accessible only to VE experts despite ...
    • Digital Oil and Gas Pipeline Visualization using X3D 

      Zhen-pei, Li; Ping, Li; Ming, Wu (The Eurographics Association, 2009)
      With the development of oil and gas pipeline construction, management technology and information technology, it is highly desirable to create a visual oil and gas pipeline management system to improve pipeline management ...
    • Enterprise-level architecture for interactive web-based 3D visualization of geo-referenced repositories 

      Simoes, Bruno; Conti, Giuseppe; Piffer, Stefano; Amicis, Raffaele de (The Eurographics Association, 2009)
      Interoperability, interactivity and 3D visualization are three of the most important challenges related to Geographical Information Systems. In the last few years, research on interoperability has evolved from simple ...
    • Extending X3D for Distributed Multimedia Processing and Control 

      Repplinger, Michael; Löffler, Alexander; Schug, Benjamin; Slusallek, Philipp (The Eurographics Association, 2009)
      Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand realism not only in terms of realistic rendering, ...
    • Function-based haptic collaboration in X3D 

      Wei, Lei; Sourin, Alexei; Stocker, Herbert (The Eurographics Association, 2009)
      We seek to further expand X3D by augmenting it with functionbased definitions of geometry, appearance and tangible physical properties. Besides using alone, the introduced nodes can augment and enrich the standard X3D ...
    • GPU-based Real-time On-surface Droplet Flow in X3D 

      Jung, Yvonne; Behr, Johannes (The Eurographics Association, 2009)
      This paper presents a method for the GPU-based real-time simulation of droplet flows on 3D surfaces. It is also outlined, how this approach can be embedded into X3D. Therefore, a concept and its implementation is presented, ...
    • An Incremental SMLAOI Algorithm for Progressive Downloading Large Scale WebVR Scenes 

      Wang, Wei; Jia, Jinyuan (The Eurographics Association, 2009)
      Interactive downloading huge virtual scenes on Internet is always a challenging task of large scale DVE(Distributed Virtual Environment) systems. Along classical progressive transmission mechanism based on AOI (Area of ...
    • Integration of Haptics with Web3D using the SAI 

      Kurmos, Liam; John, Nigel W.; Roberts, Jonathan C. (The Eurographics Association, 2009)
      Haptics force-feedback technology is fast becoming a consumer product and no longer only found in research laboratories. The emergence of the budget Falcon device (Novint Technologies, Inc., USA) represents a key step in ...
    • Interactive stories on the net: a model and an architecture for X3D worlds 

      Carnielli, Efrem; Pittarello, Fabio (The Eurographics Association, 2009)
      This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitable to different literary genres. They are the ...
    • Preface and Table of Contents 

      Dieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczak (ACM, 2009)
    • A Processing Pipeline for X3D Earth-based Spatial Data View Services 

      Reitz, Thorsten; Krämer, Michel; Thum, Simon (The Eurographics Association, 2009)
      Over the last years, a high demand for scenario-specific visualizations of 3D urban models has evolved. At the same time, established service specifications do not yet provide the means to define 3D map products and to ...
    • Proposed Enhancements to the X3D Geospatial Component 

      McCann, Michael; Puk, Richard; Hudson, Alan; Melton, Rex; Brutzman, Don (The Eurographics Association, 2009)
      The Geospatial Component of the X3D Standard suffers from some deficiencies that prevent its wider adoption. This paper addresses two of these deficiencies. The first problem is that in order to reduce spatial jitter content ...
    • RTSG: Ray Tracing for X3D via a Flexible Rendering Framework 

      Rubinstein, Dmitri; Georgiev, Iliyan; Schug, Benjamin; Slusallek, Philipp (The Eurographics Association, 2009)
      VRML and X3D are the most widely adopted standards for interactive 3D content interchange. However, they are both designed around the common restricted functionality available in hardware graphics processors. Thus, most ...
    • Towards a new Camera Model for X3D 

      Jung, Yvonne; Behr, Johannes (The Eurographics Association, 2009)
      Creating and setting the right parameters for the virtual camera is crucial for any content creation process. However, this is not easy since most current camera models, including the X3D Viewpoint, use a 3D position and ...
    • Virtual Rome: a FOSS approach to WEB3D 

      Calori, Luigi; Camporesi, Carlo; Pescarin, Sofia (The Eurographics Association, 2009)
      The goal of VirtualRome project (www.virtualrome.it) is to provide a web-based infrastructure for distribution, collection, annotation and sharing over the web of 3D interactive content such as actual and reconstructed ...
    • Web Based Presentation of Semantically Tagged 3D Content for Public Sculptures and Monuments in the UK 

      Rodriguez-Echavarria, Karina; Morris, David; Arnold, David (The Eurographics Association, 2009)
      The documentation and presentation of 3D digital content is a critical but non-trivial task for the Cultural Heritage sector. Curators are often faced with the task of cataloguing every piece of heritage and maintaining ...