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Use of Computer Vision/ Computer Graphics Collaboration for 3D Rotoscopy
(The Eurographics Association, 2005)
This talk introduces 3D rotoscopy and its role in post-production applications, and the computer vision/computer graphics strategies used. The case of rigid objects is presented first, for which well-established approaches ...
Bitvectors for Robust Hierarchical Template Matching
(The Eurographics Association, 2005)
Many target detection problems involve objects where the primary variability in appearance is due to changes amongst characteristic configurations (as opposed to the systematic variability of object rotation or illumination ...
Depth Enhanced Panoramas
(The Eurographics Association, 2005)
Depth enhanced panoramas are a practical solution to the difficult problem of inside-looking-out modeling. Depth enhanced panoramas extend color panoramas to support viewpoint translation, while retaining their speed, ...
Visual Modeling: Unifying Graphics and Vision
(The Eurographics Association, 2005)
The computer vision and computer graphics fields have been developing largely independently since their genesis in the early 1960s. However, there is now a significant amount of exciting research at the intersection of ...
A New Framework for Trademark Retrieval Based on Size Functions
(The Eurographics Association, 2005)
We propose a new, effective system for Content Based trademark retrieval, which involves Size Functions. Three different classes of shape descriptors are combined, for a total amount of 25 measuring functions. The evaluation ...
Modeling Falling and Accumulating Snow
(The Eurographics Association, 2005)
The use of computer graphics to produce special effects is currently being applied with great results in especially the entertainment and game industry. One area where computer graphics is not quite ready to replace all ...
A Model-Based Approach to Image Relighting with a Potential for Real-Time Implementation
(The Eurographics Association, 2005)
Image relighting is a very unique special visual effect which promises to have many important practical applications. Image relighting is essentially the process of, given one or more images of some scene, computing what ...
Realistic Real-Time Hair Simulation and Rendering
(The Eurographics Association, 2005)
We present a method for realistic rendering and simulation of human hair in real-time, which is suitable for the use in complex virtual reality applications. Neighbouring hairs are combined into wisps and animated with our ...
Different Medical Modelling Strategies in a Single Collaborative Immersive Virtual Environment
(The Eurographics Association, 2005)
Visualisation and simulation systems are becoming increasingly popular nowadays in medical planning and training. These tools are built using various technologies, such as computer graphics, Virtual Reality, and three ...
A Rigid Transform Basis for Animation Compression and Level of Detail
(The Eurographics Association, 2005)
We present a scheme for achieving level of detail and compression for animation sequences with known constant connectivity. We suggest compression is useful to automatically create low levels of detail in animations which ...