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Normal and Friction Stabilization Techniques for Interactive Rigid Body Constraint-based Contact Force Computations
(The Eurographics Association, 2010)
We present a novel, yet simple, method for stabilization of normal forces. A normal stabilization term, carefully designed from hypotheses about interactive usability, is added to the contact force problem. Further, we ...
Optimization-based Fluid Simulation on Unstructured Meshes
(The Eurographics Association, 2010)
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive approach to deformable interface tracking, ...
A Triangle Bending Constraint Model for Position-Based Dynamics
(The Eurographics Association, 2010)
We present a novel bending model and constraint creation method for position-based dynamics. Our new bending model is introduced as an alternative to the current state-of-the-art dihedral bending model. Our model is motivated ...