Now showing items 1-13 of 13

      Subject
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Computational Geometry and Object Modeling -Physically based modeling Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism -Animation [1]
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling-Computer Graphics [I.3.7]: Animation; Keywords: Bending Constraint, Curvature, Interactive Simulation, Position-based Dynamics [1]
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling-Computer Graphics [I.3.7]: Animation; Keywords: Rigid Body, Contact Forces, Stabilization, Interactivity [1]
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.6]: Methodology and Techniques-Interaction Techniques Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism- Virtual Reality; Pattern Recognition [I.5.5]: Implementation-Interactive Systems [1]
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism: Animation Computer Graphics [I.3.5]: Computational Geometry and Object Modeling: Physically-based modeling [1]
      Categories and Subject Descriptors (according to ACM CCS): I.2.9 [Robotics]: Kinematics and dynamics I.2.1 [Applications and Expert Systems]: Games [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation-Line and curve generation [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Virtual reality I.3.1 [Computer Graphics]: Hardware Architecture-Graphics processors; Keywords: Needle Insertion Simulation, Deformable Object Modeling, CUDA, GPGPU [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling; G.1.3 [Numerical Analysis]: Numerical Linear Algebra- Conditioning, Linear systems (direct and iterative methods) [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physics-based modeling I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation [1]
      Categories and Subject Descriptors (according to ACM CCS): I.6.8 [Simulation and Modeling]: Types of Simulation-Gaming I.6.7 [Simulation and Modeling]: Simulation Support Systems-Environments [1]