Now showing items 13-15 of 15

    • Simulating Human Collision Avoidance Using a Velocity-Based Approach 

      Karamouzas, Ioannis; Overmars, Mark (The Eurographics Association, 2010)
      We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from existing experimental data and is based on the simple hypothesis that an individual tries to ...
    • Topology-based Physical Simulation 

      Meseure, Philippe; Darles, Emmanuelle; Skapin, Xavier (The Eurographics Association, 2010)
      This paper presents a framework to design mechanical models relying on a topological basis. Whereas naive topological models such as adjacency graphs provide low topological control, the use of efficient topological models ...
    • A Triangle Bending Constraint Model for Position-Based Dynamics 

      Kelager, Micky; Niebe, Sarah; Erleben, Kenny (The Eurographics Association, 2010)
      We present a novel bending model and constraint creation method for position-based dynamics. Our new bending model is introduced as an alternative to the current state-of-the-art dihedral bending model. Our model is motivated ...