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    Categories and Subject Descriptors (according to ACM CCS): I3.5 [Computer Graphics]: Computational Geometry and Object Modelling I.6.7 [Simulation and Modelling]: Types of Simulation - Gaming I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Fractals I3.5 [Computer Graphics]: Applications; Keywords: automatic generation of virtual worlds, simulation terrain, game-level design, procedural modelling (1)