Now showing items 1-10 of 10

    • Adaptive Implicit Surface Polygonization Using Marching Triangles 

      Akkouche, Samir; Galin, Eric (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      This paper presents several improvements to the marching triangles algorithm for general implicit surfaces. The original method generates equilateral triangles of constant size almost everywhere on the surface. We present ...
    • Adaptive Representation of Specular Light 

      Briere, Normand; Poulin, Pierre (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      Caustics produce beautiful and intriguing illumination patterns. However, their complex behavior makes them difficult to simulate accurately in all but the simplest configurations. To capture their appearance, we present ...
    • Constrained Fairing for Meshes 

      Liu, Xinguo; Bao, Hujun; Heng, PhengAnn; Wong, TienTsin; Peng, Qunsheng (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      In this paper, we present a novel fairing algorithm for the removal of noise from uniform triangular meshes without shrinkage and serious distortion. The key feature of this algorithm is to keep all triangle centers invariant ...
    • Editorial 

      Unknown author (Blackwell Publishers Ltd and the Eurographics Association, 2001)
    • Eurographics 

      Unknown author (Blackwell Publishers Ltd and the Eurographics Association., 2001)
    • Fast and Controllable Simulation of the Shattering of Brittle Objects 

      Smith, Jeffrey; Witkin, Andrew; Baraff, David (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact. An object is represented as a set of point masses connected by distance-preserving linear constraints. This ...
    • A Novel Approach for Delaunay 3D Reconstruction with a Comparative Analysis in the Light of Applications 

      Nonato, L.; Minghim, R.; Oliveira, M. C. F.; Tavares, G. (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      This paper presents a novel algorithm for volumetric reconstruction of objects from planar sections using Delaunay triangulation, which solves the main problems posed to models defined by reconstruction, particularly from ...
    • Recent Advances in Volume Visualization 

      Brodlie, Ken; Wood, Jason (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      In the past few years, there have been key advances in the three main approaches to the visualization of volumetric data: isosurfacing, slicing and volume rendering, which together make up the field of volume visualization.In ...
    • Smoothing Normal Vectors on Discrete Surfaces While Preserving Slope Discontinuities 

      Thurmer, Grit (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      A new method is proposed which smoothes normal vectors over a discrete surface, preserving slope discontinuities and small details. Assume an estimate of the normal vector at each surface point is known and these estimates ...
    • Triangle Strip Compression 

      Isenburg, Martin (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      In this paper we introduce a simple and efficient scheme for encoding the connectivity and the stripification of a triangle mesh. Since generating a good set of triangle strips is a hard problem, it is desirable to do this ...