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Roominoes: Generating Novel 3D Floor Plans From Existing 3D Rooms
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
Realistic 3D indoor scene datasets have enabled significant recent progress in computer vision, scene understanding, autonomous navigation, and 3D reconstruction. But the scale, diversity, and customizability of existing ...
Learning Direction Fields for Quad Mesh Generation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
State of the art quadrangulation methods are able to reliably and robustly convert triangle meshes into quad meshes. Most of these methods rely on a dense direction field that is used to align a parametrization from which ...
Learning Multiple-Scattering Solutions for Sphere-Tracing of Volumetric Subsurface Effects
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
Accurate subsurface scattering solutions require the integration of optical material properties along many complicated light paths. We present a method that learns a simple geometric approximation of random paths in a ...
Compressive Neural Representations of Volumetric Scalar Fields
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
We present an approach for compressing volumetric scalar fields using implicit neural representations. Our approach represents a scalar field as a learned function, wherein a neural network maps a point in the domain to ...
PointCleanNet: Learning to Denoise and Remove Outliers from Dense Point Clouds
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
Point clouds obtained with 3D scanners or by image‐based reconstruction techniques are often corrupted with significant amount of noise and outliers. Traditional methods for point cloud denoising largely rely on local ...
Intuitive Facial Animation Editing Based On A Generative RNN Framework
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. ...
Cloth and Skin Deformation with a Triangle Mesh Based Convolutional Neural Network
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We introduce a triangle mesh based convolutional neural network. The proposed network structure can be used for problems where input and/or output are defined on a manifold triangle mesh with or without boundary. We ...
Learning Part Boundaries from 3D Point Clouds
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We present a method that detects boundaries of parts in 3D shapes represented as point clouds. Our method is based on a graph convolutional network architecture that outputs a probability for a point to lie in an area that ...
A Pixel-Based Framework for Data-Driven Clothing
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We propose a novel approach to learning cloth deformation as a function of body pose, recasting the graph-like triangle mesh data structure into image-based data in order to leverage popular and well-developed convolutional ...
Two-stage Photograph Cartoonization via Line Tracing
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Cartoon is highly abstracted with clear edges, which makes it unique from the other art forms. In this paper, we focus on the essential cartoon factors of abstraction and edges, aiming to cartoonize real-world photographs ...