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Now showing items 21-30 of 34
NoRM: No-Reference Image Quality Metric for Realistic Image Synthesis
(The Eurographics Association and John Wiley and Sons Ltd., 2012)
Synthetically generating images and video frames of complex 3D scenes using some photo-realistic rendering software is often prone to artifacts and requires expert knowledge to tune the parameters. The manual work required ...
Anisotropic Radiance-Cache Splatting for Efficiently Computing High-Quality Global Illumination with Lightcuts
(The Eurographics Association and Blackwell Publishing Ltd, 2009)
Computing global illumination in complex scenes is even with todays computational power a demanding task. In this work we propose a novel irradiance caching scheme that combines the advantages of two state-of-the-art ...
Apparent Greyscale: A Simple and Fast Conversion to Perceptually Accurate Images and Video
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
This paper presents a quick and simple method for converting complex images and video to perceptually accurate greyscale versions. We use a two-step approach first to globally assign grey values and determine colour ordering, ...
Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
High-refresh-rate displays (e. g., 120 Hz) have recently become available on the consumer market and quickly gain on popularity. One of their aims is to reduce the perceived blur created by moving objects that are tracked ...
Manipulating Refractive and Reflective Binocular Disparity
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
Presenting stereoscopic content on 3D displays is a challenging task, usually requiring manual adjustments. A number of techniques have been developed to aid this process, but they account for binocular disparity of surfaces ...
Neural Acceleration of Scattering-Aware Color 3D Printing
(The Eurographics Association and John Wiley & Sons Ltd., 2021)
With the wider availability of full-color 3D printers, color-accurate 3D-print preparation has received increased attention. A key challenge lies in the inherent translucency of commonly used print materials that blurs out ...
Perceptual Depth Compression for Stereo Applications
(The Eurographics Association and John Wiley and Sons Ltd., 2014)
Conventional depth video compression uses video codecs designed for color images. Given the performance of current encoding standards, this solution seems efficient. However, such an approach suffers from many issues ...
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In such scenario, which may involve time-varying ...
Motion Aware Exposure Bracketing for HDR Video
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Mobile phones and tablets are rapidly gaining significance as omnipresent image and video capture devices. In this context we present an algorithm that allows such devices to capture high dynamic range (HDR) video. The ...
Modeling Luminance Perception at Absolute Threshold
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
When human luminance perception operates close to its absolute threshold, i. e., the lowest perceivable absolute values, appearance changes substantially compared to common photopic or scotopic vision. In particular, most ...