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dc.contributor.authorWoop, Svenen_US
dc.contributor.authorAfra, Attila T.en_US
dc.contributor.authorBenthin, Carstenen_US
dc.contributor.editorVlastimil Havran and Karthik Vaiyanathanen_US
dc.date.accessioned2017-12-06T19:47:32Z
dc.date.available2017-12-06T19:47:32Z
dc.date.issued2017
dc.identifier.isbn978-1-4503-5101-0
dc.identifier.issn2079-8679
dc.identifier.urihttp://dx.doi.org/10.1145/3105762.3105779
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1145/3105762-3105779
dc.description.abstractWe present the STBVH, a newapproach for rendering multi-segment motion blur using a bounding volume hierarchy (BVH) that stores both spatial linearly interpolated bounds and temporal bounds. The approach is designed for different number of time steps per mesh or object. While separating the individual meshes using standard partitioning techniques, it performs temporal splits for locations with large or curved motion inside the meshes. Our approach uses a modified motion blur surface area heuristic (MBSAH) that calculates probabilities in the presence of spatial-temporal bounds and works on linear motion segments of primitives rather than on full motion curves. We show that our approach is able to handle challenging scenes with varying degrees of motion blur per mesh, using significantly less memory and having competitive rendering performance compared to building separate linear motion blur BVHs per global time segment.en_US
dc.publisherACMen_US
dc.subjectComputing methodologies
dc.subjectRay tracing
dc.subjectVisibility
dc.subjectray tracing
dc.subjectmulti
dc.subjectsegment motion blur
dc.subjectBVH
dc.titleSTBVH: A Spatial-Temporal BVH for Efficient Multi-Segment Motion Bluren_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on High Performance Graphics
dc.description.sectionheadersAcceleration Structures for Ray Tracing
dc.identifier.doi10.1145/3105762.3105779


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