TutorialsEurographics 2011 - Tutorialshttps://diglib.eg.org:443/handle/10.2312/2882024-03-28T23:45:45Z2024-03-28T23:45:45ZRendering with Layered MaterialsWilkie, AlexanderWeidlich, Andreahttps://diglib.eg.org:443/handle/10.2312/EG2011.tutorials.t52022-03-28T12:19:23Z2011-01-01T00:00:00ZRendering with Layered Materials
Wilkie, Alexander; Weidlich, Andrea
Ralph Martin and Juan Carlos Torres
Abstract to follow.
2011-01-01T00:00:00ZScientific Evaluation in VisualizationForsell, CamillaCooper, Matthewhttps://diglib.eg.org:443/handle/10.2312/EG2011.tutorials.t62022-03-28T12:19:25Z2011-01-01T00:00:00ZScientific Evaluation in Visualization
Forsell, Camilla; Cooper, Matthew
Ralph Martin and Juan Carlos Torres
The objective of this half-day introductory tutorial is to increase awareness of what constitutes a sound scientific approach to evaluation in Visualization and to provide basic theoretical knowledge of and practical skills in current research practice. The content presents the current challenges and trends related to how to characterize and optimize the complex interactive visual displays present in Visualization today. It will cover the most basic and relevant issues to consider during different phases of evaluation: planning, design, execution, analysis of results and reporting. The content outlines how to proceed to achieve high quality results and point out common pitfalls and mistakes which are threats to high quality results. The main focus is on quantitative experimental research but the general knowledge applies to all kinds of studies. The tutorial will present the main part of the content by means of a lecture style using power-point presentations, and will use example studies from the tutorial leaders' own publications as well as other relevant work. There will also be demonstrations of different techniques for capturing data during an evaluation study. The participants will be given the opportunity to try out some of these methods hands-on to further facilitate a discussion of their potential suitability for different kinds of studies. Taking part in this tutorial will not train a novice participant to be fully capable of designing and conducting an evaluation study and analyzing its outcome, such a goal would require a substantially larger course. The aim is to introduce the topic, provide a general knowledge about what is important to consider and what resources are available to guide them in further study in this area. Further, participants will also learn to better judge the relevance and quality of a publication presenting an evaluation when reviewing such work since the same rules apply.
2011-01-01T00:00:00Z(Bi)spectral Rendering in PracticeWilkie, AlexanderWeidlich, Andreahttps://diglib.eg.org:443/handle/10.2312/EG2011.tutorials.t42022-03-28T12:19:20Z2011-01-01T00:00:00Z(Bi)spectral Rendering in Practice
Wilkie, Alexander; Weidlich, Andrea
Ralph Martin and Juan Carlos Torres
Abstract to follow.
2011-01-01T00:00:00ZArtistic Stylisation of Images and VideoCollomosse, JohnKyprianidis, Jan Erichttps://diglib.eg.org:443/handle/10.2312/EG2011.tutorials.t32022-03-28T12:19:21Z2011-01-01T00:00:00ZArtistic Stylisation of Images and Video
Collomosse, John; Kyprianidis, Jan Eric
Ralph Martin and Juan Carlos Torres
The half-day tutorial provides an introduction to Non- Photorealistic Rendering (NPR), targeted at both students and experienced researchers of Computer Graphics who have not previously explored NPR in their work. The tutorial focuses on two-dimensional (2D) NPR, specifically the transformation of photos or videos into synthetic art concepts will be introduced gently and no prior knowledge is assumed beyond a working knowledge of filtering and convolution operations. Some elements of the course will touch upon GPU implementation, but GPU concepts will be described at a high level of abstraction without need for detailed working knowledge of GPU programming.
2011-01-01T00:00:00Z