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    • Comparing Reyes and OpenGL on a Stream Architecture 

      Owens, John D.; Khailany, Brucek; Towles, Brian; Dally, William J. (The Eurographics Association, 2002)
      The OpenGL and Reyes rendering pipelines each render complex scenes from similar scene descriptions but differ in their internal pipeline organizations. While the OpenGL organization has dominated hardware architectures ...
    • PAVLOV: A Programmable Architecture for Volume Processing 

      Kreeger, Kevin; Kaufman, Arie (The Eurographics Association, 1998)
      We present a parallel 2D mesh connected architecture with SIMD processing elements. The design allows for real-time volume rendering as well as interactive 30 segmentation and 1D feature extraction. This is possible because ...