Browsing by Issue Date
Now showing items 41-60 of 17148
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COMPUTROL IN FLIGHT SIMULATION
(The Eurographics Association, 1980)Computrol is a prototype computer image generator being developed by Advanced Technology Systems, a division of the Austin Company. Its high speed architecture, and allocation of certain image generation functions to hard- ... -
Easy to Use Graph Drawing Procedures in ALGOL 68
(The Eurographics Association, 1980)An ALGOL68 implementation of a comprehensive set of graph drawing procedures is described. The procedures are designed to enable scientists and engineers writing programs in ALGOL68 to produce a wide range of graphs with ... -
F.I.R.S.T., A HIGH RESOLUTION RASTER SCAN DISPLAY SYSTEM FOR INTERACTIVE LAYOUT OF TEXT AND FIGURES
(The Eurographics Association, 1980)F.I.R.S.T. (Fast Interactive Raster scan workSTation) is designed as a low cost high performance display for interactive applications. Low cost is achieved by using dynamic memories, and high performance implies a high ... -
GENERATION OF COMPLEX 3D FINITE ELEMENT MESHES ON TURNKEY GRAPHIC SYSTEMS
(The Eurographics Association, 1980)This paper outlines a new approach to finite element mesh generation that has been developed at Perkins Engines on a Computervision CADDS III system. Unlike other finite element mesh generation packages, PEPFEM - G (Perkins ... -
OPTIMIZED SOFTWARE DISTRIBUTION IN SATELLITE GRAPHICS SYSTEMS
(The Eurographics Association, 1980)Interactive computer graphics requires satellite systems. The two software techniques used today with these systems ('fixed-function' and 'programmable satellite') showed to be unsatisfactory. This paper points out refined ... -
CONSIDERATIONS ON EXTENSIONS OF INPUT FUNCTIONS BASED ON A GRAPHICAL KERNEL SYSTEM
(The Eurographics Association, 1980)The German DIN-Proposal for Graphic Systems provides five classes of input types and three different methods of reading them. In this paper considerations are made on providing a much more powerful interface for the ... -
C. G .A. L.
(The Eurographics Association, 1980)C.G.A.L. stands for Computer Graphics and Animation Language, and as its name implies, it is a computer language especially designed to help the user produce still and animated pictures with a Digital Computer. The major ... -
COMPUTER GRAPHICS AND ARCHITECTURE
(The Eurographics Association, 1980)Because computer-generated architectural drawings derive from common data bases, they can be more useful than those drawn manually. Beyond viewing functions, other operations (such as financial, spatial, and thermal analyses) ... -
KISS - AN EXPERIMENT IN THE DESIGN OF IMAGE SYNTHESIS SYSTEMS
(The Eurographics Association, 1980)During the last years, raster graphics have become more and more important, and there is a need in developing a new generation of graphic systems. In this paper a first experiment designed as a "raster extension" to an ... -
THE GHOST-80 INTERACTIVE METAFILE
(The Eurographics Association, 1980)In an interactive graphics environment, a random-access metafile has advantages over the usual serial type. A description is given of the use of such an interactive metafile in the GHOST-80 graphics system, together with ... -
SURFACE FITTING BY MEANS OF SPLINES
(The Eurographics Association, 1980)Algoritms related with surface interpolation use either global interpolants or local methods. When dealing with irregularly distributed data points, the former are usually cumbersome whereas the later may present continuity ... -
GEOGRAPHIC INFORMATION SYSTEMS AND THE ODYSSEY PROJECT
(The Eurographics Association, 1980)There are numerous public and private agencies that are currently creating geographic (location specific) data. These agencies include the Census Bureau (County DIME, Urban Atlas, DIME files), the United States Geological ... -
COMPUTER GRAPHICS APPLIED TO HUMAN MOTION ANALYSIS AND BODY FORCE EVALUATION
(The Eurographics Association, 1980)The human body motions during standing up and sitting down from/to a chair are analyzed employing a minicomputer system equipped with a graphic tablet and CRT displays. A two-dimensional mathematical model of the human ... -
THE DESIGN OF A GENERAL-PURPOSE COMMAND INTERPRETER FOR GRAPHICAL MAN-MACHINE COMMUNICATION TO BE BUILT ON TOP OF A GKS
(The Eurographics Association, 1980)A model of a general purpose graphical command interpreter (KI) is presented. It is based on the graphical kernel system (GKS) and provides the user with the most common set of commands for solving graphical problems in a ... -
SGL - A GENERAL PURPOSE INTERACTIVE SYSTEM BUILT ON TOP OF A GKS IMPLEMENTATION
(The Eurographics Association, 1980)This paper presents the description of an interactive graphics system built on top of a GKS level 4 implementation. The system architecture is based on the notion of Process and the mainemphasis has been devoted to design ... -
A Low-Cost, Interactive 2D Graphics Package
(The Eurographics Association, 1980)This paper is a proposal for a low-cost, 2 dimensional graphics design package. Its intent is to provide a naive computer-user with the essential tools of a sophisticated design station while emphasising friendly human-machine ... -
COMPUTER AIDED DESIGN LANGUAGE 'CADLAN'
(The Eurographics Association, 1981) -
AN APPROACH TO A CALCULATION-MINIMIZED HIDDEN LINE ALGORITHM
(The Eurographics Association, 1981)Hidden line algorithms based on picture primitives only cannot recognize the areas of a picture completely visible or invisible. By testing each primitive of these areas they produce an overhead of calculations. Moreover ... -
A HARDWARE APPROACH TO THE CORE SYSTEM OF ACM/SIGGRAPH
(The Eurographics Association, 1981)A new structure of the picture generation pipeline for a high-performance vector refresh graphic system is proposed. This pipeline consists of a graphic processor calculating the viewing transformations, a refresh buffer ... -
A GKS INTERFACE TO A REALTIME ORIENTED RASTER WORKSTATION FOR CAD APPLICATIONS
(The Eurographics Association, 1981)The interface of the Graphical Kernel System GKS is examined with respect to the demands of realtime raster graphics. First the computation time for the different transformations is estimated, to show the great gap between ...