Now showing items 15584-15603 of 15603

    • Yafrid-NG: A Peer to peer Architecture for Physically Based Rendering 

      Ramos, J. A. Mateos; González-Morcillo, C.; Fernández, D. Vallejo; López-López, L. M. (The Eurographics Association, 2009)
      Abstract Yafrid-NG is a peer to peer architecture and a set of protocols which reduces the time spent in the rendering phase by making use of a set of heterogeneous computers, distributed over the Internet, which will ...
    • Yet another Remark on the Modelling Clip Problem 

      Zachrisen, Morten (Blackwell Publishing Ltd and the Eurographics Association, 1989)
    • Yocto/GL: A Data-Oriented Library For Physically-Based Graphics 

      Pellacini, Fabio; Nazzaro, Giacomo; Carra, Edoardo (The Eurographics Association, 2019)
      In this paper we present Yocto/GL, a software library for computer graphics research and education. The library is written in C++ and targets execution on the CPU, with support for basic math, geometry and imaging utilities, ...
    • You Move You Interact: Developing a dancing performance system for full body interaction 

      Moura, João Martinho; Sousa, Jorge; Branco, Pedro; Marcos, Adérito Fernandes (The Eurographics Association, 2021)
      You Move You Interact (YMYI) is an interactive installation, in which a user engages in a body language dialogue with an artificial system resulting in a performing interaction loop consisting of gestures and movements ...
    • Young Researcher Award 2007 

      Kautz, Jan (The Eurographics Association and Blackwell Publishing Ltd, 2007)
    • Young Researcher Award 2007 

      Botsch, Mario (The Eurographics Association and Blackwell Publishing Ltd, 2007)
    • Yther: A Proposal and Initial Prototype of a Virtual Reality Content Sharing System 

      Steed, Anthony (The Eurographics Association, 2015)
      There are many virtual reality development tools, but we argue that none has solved the disparate problems of ease of content creation, openness of access for developers and broad support for a variety of immersive and ...
    • Yugraph 90 

      Duce, D.A. (Blackwell Publishing Ltd and the Eurographics Association, 1990)
    • Z-Thickness Blending: Effective Fragment Merging for Multi-Fragment Rendering 

      Kim, Dongjoon; Kye, Heewon (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      An effective fragment merging technique is presented in this study that addresses multi-fragment problems, including fragment overflow and z-fighting, and provides visual effects that are beneficial for various screen-space ...
    • Z3: An Economical Hardware Technique for High-Quality Antialiasing and Transparency 

      Jouppi, Norman P.; Chang, Chun-Fa (The Eurographics Association, 1999)
      In this paper we present an algorithm for low-cost hardware antialiasing and transparency. This technique keeps a central Z value along with compact floating-point Z gradients in the X and Y dimensions for each fragment ...
    • Zarabatana, uma interface tangível para ambientes de entretenimento em realidade aumentada 

      Dias, Miguel; Pocinho, António (The Eurographics Association, 2021)
      Este artigo descreve a construção de uma interface tangível para ambientes de entretenimento em realidade aumentada e mista, bem como de um jogo demonstrador da nova interface, designado por BlowPipe. O ambiente demonstrado ...
    • ZerNet: Convolutional Neural Networks on Arbitrary Surfaces Via Zernike Local Tangent Space Estimation 

      Sun, Zhiyu; Rooke, Ethan; Charton, Jerome; He, Yusen; Lu, Jia; Baek, Stephen (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In this paper, we propose a novel formulation extending convolutional neural networks (CNN) to arbitrary two‐dimensional manifolds using orthogonal basis functions called Zernike polynomials. In many areas, geometric ...
    • Zero-variance Transmittance Estimation 

      d'Eon, Eugene; Novák, Jan (The Eurographics Association, 2021)
      We apply zero-variance theory to the Volterra integral formulation of volumetric transmittance.We solve for the guided sampling decisions in this framework that produce zero-variance ratio tracking and next-flight ratio ...
    • ZIPMAPS: Zoom-Into-Parts Texture Maps 

      Eisemann, Martin; Magnor, Marcus (The Eurographics Association, 2010)
      In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific ...
    • Zippy: A Framework for Computation and Visualization on a GPU Cluster 

      Fan, Zhe; Qiu, Feng; Kaufman, Arie E. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Due to its high performance/cost ratio, a GPU cluster is an attractive platform for large scale general-purpose computation and visualization applications. However, the programming model for high performance general-purpose ...
    • ZomeFab: Cost‐Effective Hybrid Fabrication with Zometools 

      Shen, I‐Chao; Chen, Ming‐Shiuan; Huang, Chun‐Kai; Chen, Bing‐Yu (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      In recent years, personalized fabrication has received considerable attention because of the widespread use of consumer‐level three‐dimensional (3D) printers. However, such 3D printers have drawbacks, such as long production ...
    • ZooBuilder: 2D and 3D Pose Estimation for Quadrupeds Using Synthetic Data 

      Fangbemi, Abassin Sourou; Lu, Yi Fei; Xu, Maoyuan; Luo, Xiaowu; Rolland, Alexis; Raissi, Chedy (The Eurographics Association, 2020)
      This work introduces a novel strategy for generating synthetic training data for 2D and 3D pose estimation of animals using keyframe animations. With the objective to automate the process of creating animations for wildlife, ...
    • Zooming on all Actors: Automatic Focus+Context Split Screen Video Generation 

      Kumar, Moneish; Gandhi, Vineet; Ronfard, Rémi; Gleicher, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Recordings of stage performances are easy to capture with a high-resolution camera, but are difficult to watch because the actors' faces are too small. We present an approach to automatically create a split screen video ...
    • Zooming On All Actors: Automatic Focus+Context Split Screen Video Generation 

      Kumar, Moneish; Gandhi, Vineet; Ronfard, Rémi; Gleicher, Michael (The Eurographics Association, 2017)
      Stage performances can be easily captured using a high resolution camera but these are often difficult to watch because actor faces are too small. We present a novel approach to create a split screen video that incorporates ...
    • Untitled 

      Leotta, Matthew J.; Vandergon, Austin; Taubin, Gabriel (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a planarity constraint and a novel three-dimensional (3D) point reconstruction algorithm for a multiview laser range slit scanner. The constraint is based on the fact that all observed points on a projected laser ...