Now showing items 4810-4829 of 15603

    • The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass Rendering 

      Mark, William R.; Proudfoot, Kekoa (The Eurographics Association, 2001)
      Multi-pass rendering is a common method of virtualizing graphics hardware to overcome limited resources. Most current multi-pass rendering techniques use the RGBA framebuffer to store intermediate results between each pass. ...
    • F.I.R.S.T., A HIGH RESOLUTION RASTER SCAN DISPLAY SYSTEM FOR INTERACTIVE LAYOUT OF TEXT AND FIGURES 

      Röthlisberger, H.; Rakotomalala, J. (The Eurographics Association, 1980)
      F.I.R.S.T. (Fast Interactive Raster scan workSTation) is designed as a low cost high performance display for interactive applications. Low cost is achieved by using dynamic memories, and high performance implies a high ...
    • Fabric Appearance Benchmark 

      Merzbach, Sebastian; Klein, Reinhard (The Eurographics Association, 2020)
      Appearance modeling is a difficult problem that still receives considerable attention from the graphics and vision communities. Though recent years have brought a growing number of high-quality material databases that have ...
    • Fabricable Unobtrusive 3D-QR-Codes with Directional Light 

      Peng, Hao; Liu, Peiqing; Lu, Lin; Sharf, Andrei; Liu, Lin; Lischinski, Dani; Chen, Baoquan (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      QR code is a 2D matrix barcode widely used for product tracking, identification, document management and general marketing. Recently, there have been various attempts to utilize QR codes in 3D manufacturing by carving QR ...
    • The Fabricated Diorama: Tactile Relief and Context-aware Technology for Visually Impaired Audiences 

      Samaroudi, Myrsini; Echavarria, Karina Rodriguez; Song, Ran; Evans, Roger (The Eurographics Association, 2017)
      The recent popularity of digital fabrication has stimulated cultural heritage professionals to utilise such technologies for a variety of processes, including the creation of digitally fabricated handling objects. The ...
    • Fabrication-aware Design with Intersecting Planar Pieces 

      Schwartzburg, Yuliy; Pauly, Mark (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      We propose a computational design approach to generate 3D models composed of interlocking planar pieces. We show how intricate 3D forms can be created by sliding the pieces into each other along straight slits, leading to ...
    • Fabrication-Aware Reverse Engineering for Carpentry 

      Noeckel, James; Zhao, Haisen; Curless, Brian; Schulz, Adriana (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      We propose a novel method to generate fabrication blueprints from images of carpentered items. While 3D reconstruction from images is a well-studied problem, typical approaches produce representations that are ill-suited ...
    • Face Cluster Radiosity 

      Willmott, Andrew J.; Heckbert, Paul S.; Garland, Michael (The Eurographics Association, 1999)
      An algorithm for simulating diffuse interreflection in complex three dimensional scenes is described. It combines techniques from hierarchical radiosity and multiresolution modelling. A new face clustering technique for ...
    • Face Fitting using a Genetic Algorithm. 

      Hunter, D.W.; Tiddeman, B. P.; Perrett, D. I. (The Eurographics Association, 2010)
      The ability to estimate the three-dimensional structure of a human face from a single image has many useful applications, including but not limited to the fields of face recognition, modelling and actors head replacement. ...
    • Face Morphing and Morphing Attack Detection 

      Scherhag, Ulrich Johannes (2020-11-16)
      In modern society, biometrics is gaining more and more importance, driven by the increase in recognition performance of the systems. In some areas, such as automatic border controls, there is no alternative to the application ...
    • Face Poser: Interactive Modeling of 3D Facial Expressions Using Model Priors 

      Lau, Manfred; Chai, Jinxiang; Xu, Ying-Qing; Shum, Heung-Yeung (The Eurographics Association, 2007)
      In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by directly dragging facial points in 2D ...
    • Face Recognition by SVMs Classification and Manifold Learning of 2D and 3D Radial Geodesic Distances 

      Berretti, Stefano; Bimbo, Alberto Del; Pala, Pietro; Mata, Francisco Josè Silva (The Eurographics Association, 2008)
      An original face recognition approach based on 2D and 3D Radial Geodesic Distances (RGDs), respectively computed on 2D face images and 3D face models, is proposed in this work. In 3D, the RGD of a generic point of a 3D ...
    • Face-to-Face Communication System in Cyberspace by Voice Driven Avatar 

      Morishima, S.; Yotsukure, T.; Fuji, E. (Eurographics Association, 1998)
      Recently computer can make cyberspace to walk through by an interactive virtual reality technique. An avatar in cyberspace can bring us a virtual face-to-face communication environment. In this paper, we realize an avatar ...
    • Face/Off: Live Facial Puppetry 

      Weise, Thibaut; Li, Hao; Gool, Luc Van; Pauly, Mark (ACM SIGGRAPH / Eurographics Association, 2009)
      We present a complete integrated system for live facial puppetry that enables high-resolution real-time facial expression tracking with transfer to another person's face. The system utilizes a real-time structured light ...
    • Face2Face: Real-time Facial Reenactment 

      Thies, Justus (2017)
      In this dissertation we show our advances in the field of 3D reconstruction of human faces using commodity hardware. Beside the reconstruction of the facial geometry and texture, real-time face tracking is demonstrated. The ...
    • FaceDrive: Facial Expression Driven Operation to Control Virtual Supernumerary Robotic Arms 

      Fukuoka, Masaaki; verhulst, adrien; Nakamura, Fumihiko; Takizawa, Ryo; Masai, Katsutoshi; Sugimoto, Maki (The Eurographics Association, 2019)
      Supernumerary Robotic Limbs (SRLs) can make physical activities easier, but require cooperation with the operator. To improve cooperation between the SRLs and the operator, the SRLs can try to predict the operator's ...
    • Faces And Hands- Modeling and Animating Anatomical and Photorealistic Models with Regard to the Communicative Competence of Virtual Humans 

      Albrecht, Irene (2005)
      In order to be believable, virtual human characters must be able to communicate in a human-like fashion realistically. This dissertation contributes to improving and automating several aspects of virtual conversations. ...
    • Faces – Biblioteca de Expressões Faciais 

      Faustino, Janete; Cláudio, Ana Paula; Carmo, Maria Beatriz (The Eurographics Association, 2021)
      A utilização de humanos virtuais inteligentes tem vindo a tornar-se habitual em diversos contextos que combinam contribuições de várias disciplinas, nomeadamente, da Computação Gráfica, da Inteligência Artificial e das ...
    • FACES: Facial Animation, Construction and Editing System 

      Patel, Manjula; Willis, Philip J. (Eurographics Association, 1991)
      The aim of the Facial Animation, Construction and Editing System (FACES) is to provide a software simulation of the human face. Attention has focused on the face as an important means of non-verbal communication. The ...
    • Facet Extraction and Classification for the Reassembly of Fractured 3D Objects 

      Andreadis, Anthousis; Mavridis, Pavlos; Papaioannou, Georgios (The Eurographics Association, 2014)
      The reassembly of fractured 3D objects is a critical problem in computational archaeology, and other application domains. An essential part of this problem is to distinguish the regions of the object that belong to the ...