Now showing items 9652-9671 of 17315

    • MoneyVis: Open Bank Transaction Data for Visualization and Beyond 

      Firat, Elif E.; Vytla, Dharmateja; Singh, Navya Vasudeva; Jiang, Zhuoqun; Laramee, Robert S. (The Eurographics Association, 2023)
      With the rapid evolution of financial technology (FinTech) the importance of analyzing financial transactions is growing in importance. As the prevalence and number of financial transactions grow, so does the necessity of ...
    • Monitor-Based tracking system for Wide Augmented Reality Environments 

      Re, Guido Maria; Caruso, Giandomenico; Belluco, Paolo; Bordegoni, Monica (The Eurographics Association, 2010)
      In Augmented Reality (AR) applications, the technological solutions used for tracking objects in the real environment are generally related to the conditions of the environment and to the application purposes. The selection ...
    • Monitoring and conservation of archaeological wooden elements from ship wrecks using 3D digital imaging 

      Bandiera, Adriana; Alfonso, Cristiano; Auriemma, Rita; Bartolo, Maurizio Di (The Eurographics Association, 2013)
      In marine archaeology, many artifacts made of metallic or organic material are found in different state of conservation depending of the environment in which they are discovered. Once brought to the surface for study or ...
    • Monitoring of the visual arts degrade by means of the active vision system “3EYES” 

      Cojoc, D.; Grattoni, P.; Nerino, R.; Pettiti, G. (Eurographics Association, 1999)
      Monitoring of some physical characteristics (colour, geometry, size of fissures, ...) of object surfaces is of utmost importance in the field of conservation and restoration of work of arts. In order to get effective results ...
    • A Mono-instrumental Approach to High-quality 3D Reality-based Semantic Models. Application on the Palladio Library 

      Gaiani, Marco; Apollonio, Fabrizio I.; Clini, Paolo; Quattrini, Ramona (IEEE, 2015)
      The paper presents a new workflow to build geo-3D models able to populate a wide information system organizing and managing Palladio's works documentation. Main goal is to smooth the integration of data from different ...
    • Monocular 3D Fluid Volume Reconstruction Based on a Multilayer External Force Guiding Model 

      Su, Zhiyuan; Nie, Xiaoying; Shen, Xukun; Hu, Yong (The Eurographics Association, 2020)
      In this paper, we present a monocular 3D fluid volume reconstruction technique that can alleviate challenging parameter tuning while vividly reproducing the inflow and outflow of the video scene. To reconstruct the geometric ...
    • Monocular Facial Performance Capture Via Deep Expression Matching 

      Bailey, Stephen W.; Riviere, Jérémy; Mikkelsen, Morten; O'Brien, James F. (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Facial performance capture is the process of automatically animating a digital face according to a captured performance of an actor. Recent developments in this area have focused on high-quality results using expensive ...
    • Monocular Head Tracking for Desktop Virtual Environments 

      Korkalo, Otto; Takala, Tapio (The Eurographics Association, 2007)
      We present an approach to head tracking to be applied in desktop virtual environments. The system is able to estimate both the position and orientation of the user s head using only monocular view. In our approach, the ...
    • Monocular Human Pose and Shape Reconstruction using Part Differentiable Rendering 

      Wang, Min; Qiu, Feng; Liu, Wentao; Qian, Chen; Zhou, Xiaowei; Ma, Lizhuang (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression-based methods which estimate parametric ...
    • Monocular Image Based 3D Model Retrieval 

      Li, Wenhui; Liu, Anan; Nie, Weizhi; Song, Dan; Li, Yuqian; Wang, Weijie; Xiang, Shu; Zhou, Heyu; Bui, Ngoc-Minh; Cen, Yunchi; Chen, Zenian; Chung-Nguyen, Huy-Hoang; Diep, Gia-Han; Do, Trong-Le; Doubrovski, Eugeni L.; Duong, Anh-Duc; Geraedts, Jo M. P.; Guo, Haobin; Hoang, Trung-Hieu; Li, Yichen; Liu, Xing; Liu, Zishun; Luu, Duc-Tuan; Ma, Yunsheng; Nguyen, Vinh-Tiep; Nie, Jie; Ren, Tongwei; Tran, Mai-Khiem; Tran-Nguyen, Son-Thanh; Tran, Minh-Triet; Vu-Le, The-Anh; Wang, Charlie C. L.; Wang, Shijie; Wu, Gangshan; Yang, Caifei; Yuan, Meng; Zhai, Hao; Zhang, Ao; Zhang, Fan; Zhao, Sicheng (The Eurographics Association, 2019)
      Monocular image based 3D object retrieval is a novel and challenging research topic in the field of 3D object retrieval. Given a RGB image captured in real world, it aims to search for relevant 3D objects from a dataset. ...
    • Monocular Pose Reconstruction for an Augmented Reality Clothing System 

      Rogge, Lorenz; Neumann, Thomas; Wacker, Markus; Magnor, Marcus (The Eurographics Association, 2011)
      In this paper, we present an approach for realizing an augmented reality system for try-on of apparel. The core component of our system is a quick human pose estimation algorithm based on a single camera view only. Due to ...
    • Monolithic Friction and Contact Handling for Rigid Bodies and Fluids Using SPH 

      Probst, T.; Teschner, M. (Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      We propose a novel monolithic pure SPH formulation to simulate fluids strongly coupled with rigid bodies. This includes fluid incompressibility, fluid–rigid interface handling and rigid–rigid contact handling with a viable ...
    • A Monte Carlo Approach for ? Placement in Fractal-Dimension Calculations for Waveform Graphs 

      Pickover, C.A. (Blackwell Publishing Ltd and the Eurographics Association, 1986)
      Many diverse and complicated objects of nature and math possess the quality of self-similarity, and algorithms which produce self-similar shapes provide a way for computer graphics to represent natural structures. For a ...
    • Monte Carlo Methods for Volumetric Light Transport Simulation 

      Novák, Jan; Georgiev, Iliyan; Hanika, Johannes; Jarosz, Wojciech (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      The wide adoption of path-tracing algorithms in high-end realistic rendering has stimulated many diverse research initiatives. In this paper we present a coherent survey of methods that utilize Monte Carlo integration for ...
    • Monte Carlo Noise Reduction Using Bayesian Method in Wavelet domain 

      Xu, Ruifeng; Pattanaik, Sumanta N. (The Eurographics Association, 2005)
      A novel post-processing approach for removing Monte Carlo noises in synthetic images is presented in this paper. This paper first presents our findings on the statistical characteristics of the Monte Carlo noise, and then ...
    • Monte Carlo Vortical Smoothed Particle Hydrodynamics for Simulating Turbulent Flows 

      Ye, Xingyu; Wang, Xiaokun; Xu, Yanrui; Kosinka, Jiri; Telea, Alexandru C.; You, Lihua; Zhang, Jian Jun; Chang, Jian (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      For vortex particle methods relying on SPH-based simulations, the direct approach of iterating all fluid particles to capture velocity from vorticity can lead to a significant computational overhead during the Biot-Savart ...
    • Monte-Carlo Integration Applied to an Illumination Model 

      Bouville, C.; Dubois, J.L.; Marchal, I.; Viaud, M.L. (Eurographics Association, 1988)
      The use of Monte-Carlo integration together with stochastic sampling is very useful for dealing with the scattering phenomena that occur in the propagation and reflection of light. In this paper, these techniques have been ...
    • Monte-Carlo Ray-Tracing for Realistic Interactive Ultrasound Simulation 

      Mattausch, Oliver; Goksel, Orcun (The Eurographics Association, 2016)
      Ray-based simulations have been shown to generate impressively realistic ultrasound images in interactive frame rates. Recent efforts used GPU-based surface ray-tracing to simulate complex ultrasound interactions such as ...
    • Monticello Through the Window 

      Williams, Nathaniel; Hantak, Chad; Low, Kok-Lim; Thomas, John; Keller, Kurtis; Nyland, Lars; Luebke, David; Lastra, Anselmo (The Eurographics Association, 2003)
      We present a case study in the use of virtual environment technology for cultural heritage applications, describing a collaborative effort to construct two cultural heritage exhibits for a five month exhibition at the New ...
    • The monumental geometry of E Pluribus Unum 

      Kaplan, Craig S.; Jordan, Chris (ACM, 2014)
      We describe the conception and construction of E Pluribus Unum, a large-scale artwork that combines text and geometry to depict over a million names of global organizations dedicated to social and environmental causes. The ...