Now showing items 7950-7969 of 17315

    • Interactive Earthmoving Simulation in Real-time 

      Pla-Castells, Marta; García-Fernández, Ignacio; Gamón, Miguel A.; Martínez-Durá, Rafael (The Eurographics Association, 2009)
      Virtual Reality simulators of heavy machinery are often used for training purposes. However, the complexity of terrain as a dynamical system makes the simulation of earthmoving machinery an specially challenging problem. ...
    • Interactive Editing of Discrete Chebyshev Nets 

      Li, Rui-Zeng; Guo, Jia-Peng; Wang, Qi; Chai, Shuangming; Liu, Ligang; Fu, Xiao-Ming (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose an interactive method to edit a discrete Chebyshev net, which is a quad mesh with edges of the same length. To ensure that the edited mesh is always a discrete Chebyshev net, the maximum difference of all edge ...
    • Interactive Editing of GigaSample Terrain Fields 

      Treib, Marc; Reichl, Florian; Auer, Stefan; Westermann, Rüdiger (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Previous terrain rendering approaches have addressed the aspect of data compression and fast decoding for rendering, but applications where the terrain is repeatedly modified and needs to be buffered on disk have not been ...
    • Interactive Editing of Large Point Clouds 

      Wand, Michael; Berner, Alexander; Bokeloh, Martin; Fleck, Arno; Hoffmann, Mark; Jenke, Philipp; Maier, Benjamin; Staneker, Dirk; Schilling, Andreas (The Eurographics Association, 2007)
      This paper describes a new out-of-core multi-resolution data structure for real-time visualization and interactive editing of large point clouds. In addition, an editing system is discussed that makes use of the novel data ...
    • Interactive Editing of Lighting and Materials using a Bivariate BRDF Representation 

      Sitthi-Amorn, Pitchaya; Romeiro, Fabiano; Zickler, Todd; Lawrence, Jason (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a new Precomputed Radiance Transfer (PRT) algorithm based on a two dimensional representation of isotropic BRDFs. Our approach involves precomputing matrices that allow quickly mapping environment lighting, which ...
    • Interactive Editing of Motion Style Using Drives and Correlations 

      Neff, Michael; Kim, Yejin (ACM SIGGRAPH / Eurographics Association, 2009)
      Animation data, from motion capture or other sources, is becoming increasingly available and provides high quality motion, but is difficult to customize for the needs of a particular application. This is especially true ...
    • INTERACTIVE EDITING OF POLYGONS 

      Olsson, Lennart (The Eurographics Association, 1984)
      This paper describes an internal data structure which can be used in interactive editing of polygons. A user can delete, restore, split and merge polygons and change type and direction of polygons. The polygons that are ...
    • An Interactive Editing System for Visual Appearances of Fire and Explosions 

      Dobashi, Yoshinori; Shibukawa, Yuhei; Tada, Munehiro; Sato, Syuhei; Iwasaki, Kei; Yamamoto, Tsuyoshi (The Eurographics Association, 2015)
      Synthetic volumetric fire and explosions are important visual effects used in many applications such as computer games and movies. For these applications, artists are often requested to achieve the desired visual appearance ...
    • Interactive Elastic Deformation of 3D Images 

      Prados, Francisco J. R.; Salas, Alejandro León; Torres, Juan Carlos (The Eurographics Association, 2021)
      The standard workflow of a haptic device takes the position of the effector in space and sends a force vector in return. This paradigm naturally meets the behaviour shown in elastic materials, where the resistant force of ...
    • Interactive Experiences in the Stedelijk Museum, A Living Lab Experiment with the CHESS Framework 

      Vayanou, Maria; Katifori, Akrivi; Kourtis, Vassilis; Bomers, Erna; Jong, Niels de (IEEE, 2015)
      This paper reports on a small-scale experiment conducted in the Stedelijk Museum Amsterdam (SMA), showcasing the effective use of CHESS research prototype for the creation and provision of personalized interactive museum ...
    • Interactive Exploded Views for Molecular Structures 

      Sbardellati, Maximilian; Miao, Haichao; WU, Hsiang-Yun; Groeller, Eduard; Barisic, Ivan; Viola, Ivan (The Eurographics Association, 2019)
      We propose an approach to interactively create exploded views of molecular structures with the goal to help domain experts in their design process and provide them with a meaningful visual representation of component ...
    • Interactive Exploration and Flattening of Deformed Historical Documents 

      Pal, Kazim; Terras, Melissa; Weyrich, Tim (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      We present an interactive application for browsing severely damaged documents and other cultural artefacts. Such documents often contain strong geometric distortions such as wrinkling, buckling, and shrinking and cannot ...
    • Interactive Exploration of 4D Geometry with Volumetric Halos 

      Wang, Weiming M.; Yan, Xiaoqi Q.; Fu, Chi-Wing; Hanson, Andrew J.; Heng, Pheng Ann (The Eurographics Association, 2013)
      Halos have been employed as a compelling illustrative hint in many applications to promote depth perception and to emphasize occlusion effects among projected objects. We generalize the application of halo methods from the ...
    • Interactive Exploration of Dissipation Element Geometry 

      Vierjahn, Tom; Schnorr, Andrea; Weyers, Benjamin; Denker, Dominik; Wald, Ingo; Garth, Christoph; Kuhlen, Torsten W.; Hentschel, Bernd (The Eurographics Association, 2017)
      Dissipation elements (DE) define a geometrical structure for the analysis of small-scale turbulence. Existing analyses based on DEs focus on a statistical treatment of large populations of DEs. In this paper, we propose a ...
    • Interactive Exploration of Gigantic Point Clouds on Mobile Devices 

      Rodriguez, Marcos Balsa; Gobbetti, Enrico; Marton, Fabio; Pintus, Ruggero; Pintore, Giovanni; Tinti, Alex (The Eurographics Association, 2012)
      New embedded CPUs that sport powerful graphics chipsets have the potential to make complex 3D applications feasible on mobile devices. In this paper, we present a scalable architecture and its implementation for mobile ...
    • Interactive Exploration of Large Data in Hybrid Visualization Environments 

      Schirski, Marc; Bischof, Christian; Kuhlen, Torsten (The Eurographics Association, 2007)
      With rising data sizes and growing complexity, the results of modern numerical simulations are increasingly dif- ficult to understand. Thus, using Virtual Reality methodology for an interactive analysis of such data gains ...
    • Interactive Exploration of Polymer-Solvent Interactions 

      Thomaß, Bertram; Walter, Jonathan; Krone, Michael; Hasse, Hans; Ertl, Thomas (The Eurographics Association, 2011)
      The interaction of three-dimensional linked hydrophilic polymers with surrounding solvents in time-dependent data sets is of great interest for domain experts and current research in molecular dynamics. These polymers are ...
    • Interactive Exploration of Protein Cavities 

      Krone, M.; Falk, M.; Rehm, S.; Pleiss, J.; Ertl, T. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      We present a novel application for the interactive exploration of cavities within proteins in dynamic data sets. Inside a protein, cavities can often be found close to the active center. Therefore, when analyzing a molecular ...
    • Interactive Exploration of Student Generated Content presented in Blogs 

      Jusufi, Ilir; Milrad, Marcelo; Legaspi, Xurxo (The Eurographics Association, 2016)
      Nowadays blogs are regarded as tools for communication as well as an important source for spreading information in almost every subject. In recent years, school teachers have started to take advantage of this technology ...
    • An Interactive Exploration of the Virtual Stronghold Dillenburg 

      Todt, Severin; Rezk-Salama, Christof; Horz, T.; Pritzkau, Andrew; Kolb, Andreas (The Eurographics Association, 2007)
      This paper presents the results of an interdisciplinary project aiming at the virtual three-dimensional reconstruction of the stronghold Dillenburg, which has been completely destroyed in 1768. For an interactive virtual ...