Now showing items 7368-7387 of 17315

    • An Image-based Model for 3D Shape Quality Measure 

      Alhamazani, Fahd; Rosin, Paul L.; Lai, Yu-Kun (The Eurographics Association, 2023)
      In light of increased research on 3D shapes and the increased processing capability of GPUs, there has been a significant increase in available 3D applications. In many applications, assessment of perceptual quality of 3D ...
    • An Image-Based Modelling Approach To GPU-based Unstructured Grid Volume Rendering 

      Shareef, Naeem; Lee, Teng-Yok; Shen, Han-Wei; Mueller, Klaus (The Eurographics Association, 2006)
      Unstructured grid volume rendering on the GPU is an ongoing research goal. The main difficulty is how to map the irregular data efficiently to the graphics hardware. Grid cells cannot be directly processed by the pipeline ...
    • Image-based Participating Media 

      Lopez-Moreno, Jorge; Cabanes, Angel; Gutierrez, Diego (The Eurographics Association, 2008)
      Light transport inside participating media, like fog or water, involves complex interaction phenomena, which make traditional 3D rendering approaches challenging and computationally expensive. To circumvent this, we propose ...
    • An Image-Based Radiosity Representation 

      Mertens, Tom; Van Reeth, Frank (Eurographics Association, 2002)
      We present a geometry-independent radiosity representation which stems from image-based methodologies. Our image-based representation is inspired by the concept of layered depth images. To construct the radiosity function ...
    • Image-Based Reconstruction of Spatially Varying Materials 

      Lensch, Hendrik P. A.; Kautz, Jan; Goesele, Michael; Heidrich, Wolfgang; Seidel, Hans-Peter (The Eurographics Association, 2001)
      The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show subtle changes even within a single ...
    • Image-Based Registration of 3D-Range Data Using Feature Surface Elements 

      Bendels, Gerhard Heinrich; Degener, Patrick; Wahl, Roland; Körtgen, Marcel; Klein, Reinhard (The Eurographics Association, 2004)
      Digitizing real-life objects via range scanners, stereo vision or tactile sensors usually requires the composition of multiple range images. In this paper we exploit intensity images often recorded with the range data and ...
    • Image-based Relighting, and Computer Vision 

      Dutre, Philip (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      Image-based techniques have become very popular over the past couple of years. Ranging from modeling to rendering and lighting, the use of images as direct input for graphics algorithms has become as important as processing ...
    • Image-based Remapping of Material Appearance 

      Sztrajman, Alejandro; Krivánek, Jaroslav; Wilkie, Alexander; Weyrich, Tim (The Eurographics Association, 2017)
      Digital 3D content creation requires the ability to exchange assets across multiple software applications. For many 3D asset types, standard formats and interchange conventions are available. For material definitions, ...
    • Image-Based Rendering of Surfaces from Volume Data 

      Chen, Baoquan; Kaufman, Arie; Tang, Qingyu (The Eurographics Association, 2001)
      We present an image-based rendering technique to accelerate rendering of surfaces from volume data. We cache the fully volume rendered image (called keyview) and use it to generate novel views without ray-casting every ...
    • Image-based Rendering of the AnisotropicBRDF ofWoven Fabrics 

      Takeda, Yuki; Viet, Huynh Quang Huy; Tanaka, Hiromi T. (The Eurographics Association, 2004)
      The reflectance of fabric surface is commonly represented by a 4D bidirectional reflectance distribution function (BRDF). To generate the BRDF from measured data by a gonioreflectometer with 2 degrees of freedom of the ...
    • Image-based Representations for Accelerated Rendering of Complex Scenes 

      Jeschke, Stefan; Wimmer, Michael; Purgathofer, Werner (The Eurographics Association, 2005)
      This paper gives an overview of image-based representations commonly used for reducing the geometric complexity of a scene description in order to accelerate the rendering process. Several different types of representations ...
    • Image-based Retexturing of Deformed Surfaces from a Single Image 

      Hilsmann, A.; Schneider, D. C.; Eisert, P. (The Eurographics Association, 2011)
      Retexturing is the process of realistically replacing the texture of an object or surface in a given image by a new, synthetic one, such that texture distortion as well as lighting conditions of the original image are ...
    • Image-based Shaving 

      Nguyen, Minh Hoai; Lalonde, Jean-Francois; Efros, Alexei A.; De la Torre, Fernando (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Many categories of objects, such as human faces, can be naturally viewed as a composition of several different layers. For example, a bearded face with glasses can be decomposed into three layers: a layer for glasses, a ...
    • Image-Based Stereoscopic Painterly Rendering 

      Stavrakis, E.; Gelautz, M. (The Eurographics Association, 2004)
      We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have explored the aesthetic implications of ...
    • Image-Based Surface Compression 

      Ochotta, Tilo; Saupe, Dietmar (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a generic framework for compression of densely sampled three-dimensional (3D) surfaces in order to satisfy the increasing demand for storing large amounts of 3D content. We decompose a given surface into patches ...
    • Image-based Techniques for the Creation and Display of Photorealistic Interactive Virtual Environments 

      Drettakis, George; Roussou, Maria; Tsingos, Nicolas; Reche, Alex; Gallo, Emmanuel (The Eurographics Association, 2004)
      In this paper we introduce an image-based 3D capture process for the creation and display of photorealistic virtual environments (VEs). The resulting VEs aim to realistically recreate existing real-world scenes that can ...
    • Image-Based Tomographic Reconstruction of Flames 

      Ihrke, Ivo; Magnor, Marcus (The Eurographics Association, 2004)
      Non-invasively determining the three-dimensional structure of real flames is a challenging task. We present a tomographic method for reconstructing a volumetric model from multiple images of fire. The method is similar to ...
    • Image-Driven Furniture Style for Interactive 3D Scene Modeling 

      Weiss, Tomer; Yildiz, Ilkay; Agarwal, Nitin; Ataer-Cansizoglu, Esra; Choi, Jae-Woo (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Creating realistic styled spaces is a complex task, which involves design know-how for what furniture pieces go well together. Interior style follows abstract rules involving color, geometry and other visual elements. ...
    • Image-driven Navigation of Analytical BRDF Models 

      Ngan, Addy; Durand, Frédo; Matusik, Wojciech (The Eurographics Association, 2006)
      Specifying parameters of analytic BRDF models is a difficult task as these parameters are often not intuitive for artists and their effect on appearance can be non-uniform. Ideally, a given step in the parameter space ...
    • Image-Error-Based Level of Detail for Landscape Visualization 

      Clasen, Malte; Prohaska, Steffen (The Eurographics Association, 2010)
      We present a quasi-continuous level of detail method that is based on an image error metric to minimize the visual error. The method is designed for objects of high geometric complexity such as trees. By successive ...