Browsing by Title
Now showing items 6780-6799 of 16434
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Human Articular Movement Algorithm to Simulate Muscle Contraction and Embedded Tissue Deformation
(ACM, 2019)The visualization of human articular movements associated with internal deformation is critical for many fields including biome- chanics. In this work, we present a novel algorithm to describe realistic articular movement ... -
Human Face Modeling based on Deep Learning through Line-drawing
(The Eurographics Association, 2022)This paper presents a deep learning-based method for creating 3D human face models. In recent years, several sketch-based shape modeling methods have been proposed. These methods allow the user to easily model various ... -
Human Factors in Streaming Data Analysis: Challenges and Opportunities for Information Visualization
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Real‐world systems change continuously. In domains such as traffic monitoring or cyber security, such changes occur within short time scales. This results in a streaming data problem and leads to unique challenges for the ... -
Human Grasping Interaction Capture and Analysis
(ACM, 2017)We design a system to capture, clean, and segment a high quality database of hand based grasping and manipulation. We capture interactions with a large collection of everyday objects. Optical marker-based motion capture ... -
Human Hair Inverse Rendering using Multi-View Photometric data
(The Eurographics Association, 2021)We introduce a hair inverse rendering framework to reconstruct high-fidelity 3D geometry of human hair, as well as its reflectance, which can be readily used for photorealistic rendering of hair. We take multi-view photometric ... -
Human Motion Analysis Tools
(The Eurographics Association, 2021)Análise de movimento é actualmente um tópico de pesquisa bastante activo nas áreas da Visão por Computador, Computação Gráfica e Biomecânica, devido `a sua aplicabilidade num vasto espectro de aplicações em diversas áreas. ... -
Human Motion Reconstruction from Force Sensors
(The Eurographics Association, 2011)Consumer-grade, real-time motion capture devices are becoming commonplace in every household, thanks to the recent development in depth-camera technologies. We introduce a new approach to capturing and reconstructing ... -
Human Motion Synthesis and Control via Contextual Manifold Embedding
(The Eurographics Association, 2021)Modeling motion dynamics for precise and rapid control by deterministic data-driven models is challenging due to the natural randomness of human motion. To address it, we propose a novel framework for continuous motion ... -
Human Motion Synthesis with Optimization-based Graphs
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Continuous constrained optimization is a powerful tool for synthesizing novel human motion segments that are short. Graph-based motion synthesis methods such as motion graphs and move trees are popular ways to synthesize ... -
Human Pose Transfer by Adaptive Hierarchical Deformation
(The Eurographics Association and John Wiley & Sons Ltd., 2020)Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In ... -
Human Robot Interaction in Virtual Reality
(The Eurographics Association, 2007)In this paper, we describe a framework which helps designers visualize and verify the results of robotic work cell simulation in a Virtual Environment (VE). The system aims at significantly reducing production costs and ... -
Human Sensitivity to Light Zones in Virtual Scenes
(The Eurographics Association, 2018)We investigated perception of light properties in scenes containing volumes with dramatically different light properties (direction, intensity, diffuseness). Each scene had two light zones, defined as distinct spatial ... -
The Human User in Progressive Visual Analytics
(The Eurographics Association, 2019)The amount of generated and analyzed data is ever increasing, and processing such large data sets can take too long in situations where time-to-decision or fluid data exploration are critical. Progressive visual analytics ... -
Human Visual System Models in Computer Graphics
(Tunc Ozan Aydin, 2011-10-11)At the receiving end of visual data are humans; thus it is only natural to takeinto account various properties and limitations of the human visual system whiledesigning new image and video processing methods. In this ... -
Human-in-the-Loop Visualisation Architecture for Monitoring Remote Compute
(The Eurographics Association, 2017)This paper describes the timeline of use cases of large and remote display VEs (Virtual Environments), hosted by STFC (Science and Technology Facilities Council), which were linked to HPC (High Performance Computing) ... -
HumanCopter: Wearable Drone System for Remote Multi-Directional Teleoperation
(The Eurographics Association, 2022)Research on providing teleoperation to remote users for learning, training, or even as an assistive function has been well explored. Yet, most approaches are unable to provide full directional cues to the user. This includes ... -
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
(Blackwell Science Ltd and the Eurographics Association, 1995)We describe the HUMANOID environment dedicated to human modeling and animation for general multimedia, VR, and CAD applications integrating virtual humans. We present the design of the system and the integration of the ... -
Humanos Virtuais na Plataforma IViHumans - a Odisseia da Integração de Ferramentas
(The Eurographics Association, 2021)A modelação e a animação de humanos virtuais são tarefas morosas. Apesar de complexa, a integração de diferentes componentes de software é um processo expedito para a construção de humanos virtuais porque permite congregar ... -
HumMod Browser: An Exploratory Visualization Tool for Model Validation of Whole-Body Physiology Simulation
(The Eurographics Association, 2013)We present HumMod Browser, a multi-scale exploratory visualization tool that lets physiologists validate human physiology simulation results. Showing correlations, exploring causality relationships, analyzing important ... -
Hunting High and Low: Visualising Shifting Correlations in Financial Markets
(The Eurographics Association and John Wiley & Sons Ltd., 2018)The analysis of financial assets' correlations is fundamental to many aspects of finance theory and practice, especially modern portfolio theory and the study of risk. In order to manage investment risk, in-depth analysis ...