Now showing items 6150-6169 of 17315

    • Gauss Stylization: Interactive Artistic Mesh Modeling based on Preferred Surface Normals 

      Kohlbrenner, Maximilian; Finnendahl, Ugo; Djuren, Tobias; Alexa, Marc (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Extending the ARAP energy with a term that depends on the face normal, energy minimization becomes an effective stylization tool for shapes represented as meshes. Our approach generalizes the possibilities of Cubic ...
    • Gauss-Seidel Progressive Iterative Approximation (GS-PIA) for Loop Surface Interpolation 

      Wang, Zhihao; Li, Yajuan; Ma, Weiyin; Deng, Chongyang (The Eurographics Association, 2018)
      We propose a Gauss-Seidel progressive iterative approximation (GS-PIA) method for Loop subdivision surface interpolation by combining classical Gauss-Seidel iterative method for linear system and progressive iterative ...
    • Gaussian Process for Radiance Functions on the S2$\mathbb {S}^2$ Sphere 

      Marques, R.; Bouville, C.; Bouatouch, K. (© 2022 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2022)
      Efficient approximation of incident radiance functions from a set of samples is still an open problem in physically based rendering. Indeed, most of the computing power required to synthesize a photo‐realistic image is ...
    • Gaussian Product Sampling for Rendering Layered Materials 

      Xia, Mengqi (Mandy); Walter, Bruce; Hery, Christophe; Marschner, Steve (© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
      To increase diversity and realism, surface bidirectional scattering distribution functions (BSDFs) are often modelled as consisting of multiple layers, but accurately evaluating layered BSDFs while accounting for all light ...
    • GAV-VR: An Extensible Framework for Graph Analysis and Visualisation in Virtual Reality 

      Kerle-Malcharek, Wilhelm; Feyer, Stefan Paul; Schreiber, Falk; Klein, Karsten (The Eurographics Association, 2023)
      The investigation of interactive graph visualisation in stereoscopic 3D has recently gained increasing attention due to promising initial results and the broad availability of required hardware such as Virtual Reality (VR) ...
    • Gaze Analysis of BRDF Distortions 

      Filip, J.; Havran, V.; Myszkowski, K. (The Eurographics Association, 2016)
      BRDFs are currently used as a standard representation of material surface reflectance properties either in the from of tabulated measurements or a parametric model. However, the compression of tabulated representations as ...
    • Gaze Attention and Flow Visualization using the Smudge Effect 

      Yoo, Sangbong; Jeong, Seongmin; Kim, Seokyeon; Jang, Yun (The Eurographics Association, 2019)
      Many advanced gaze visualization techniques have been developed continuously based on the fundamental gaze visualizations such as scatter plots, attention map, and scanpath. However, it is not easy to locate challenging ...
    • A Gaze Detection System for Neuropsychiatric Disorders Remote Diagnosis Support 

      Cangelosi, Antonio; Antola, Gabriele; Iacono, Alberto Lo; Santamaria, Alfonso; Clerico, Marinella; Al-Thani, Dena; Agus, Marco; Calì, Corrado (The Eurographics Association, 2023)
      Accurate and early diagnosis of neuropsychiatric disorders, such as Autism Spectrum Disorders (ASD) is a significant challenge in clinical practice. This study explores the use of real-time gaze tracking as a tool for ...
    • Gaze Driven Animation of Eyes 

      Neog, Debanga Raj; Ranjan, Anurag; Cardoso, João L.; Pai, Dinesh K. (ACM Siggraph, 2015)
      We present a data driven model of eye movement, that includes movement of the globes, the periorbital soft tissues and eyelids and also the formation of wrinkles in the tissues. We describe a pipeline for measurement and ...
    • Gaze Guidance in the Real-world by Changing Color Saturation of Objects 

      Miyamoto, Junpei; Koike, Hideki; Amano, Toshiyuki (The Eurographics Association, 2022)
      In this study, we propose a method for real-world gaze guidance by projecting an image onto a real-world object and changing its appearance based on visual saliency. In the proposed method, an image of the object is first ...
    • Gaze into Hierarchy: A Practice-oriented Eye Tracking Study 

      Müller, N. H.; Liebold, B.; Pietschmann, D.; Ohler, P.; Rosenthal, P. (The Eurographics Association, 2013)
      The visualization of hierarchical data is a wide field and plenty of different approaches have been proposed for various applications and purposes. A comprehensive survey on hierarchy visualizations was recently presented ...
    • Gaze-Based Biometric Authentication: Hand-Eye Coordination Patterns as a Biometric Trait 

      Çig, Çagla; Sezgin, Tevfik Metin (The Eurographics Association, 2016)
      We propose a biometric authentication system for pointer-based systems including, but not limited to, increasingly prominent pen-based mobile devices. To unlock a mobile device equipped with our biometric authentication ...
    • A Gaze-Contingent Display Compensating for Scotomata 

      Duchowski, Andrew T.; Eaddy, Tiras D. (The Eurographics Association, 2009)
      A Gaze-Contingent Display (GCD) is developed in GLSL to compensate for scotomata (loss of retinal visual acuity) such as brought on by Age-related Macular Degeneration (AMD). The compensatory GCD introduces a magnification ...
    • Gaze-Contingent Level Of Detail Rendering 

      Murphy, Hunter; Duchowski, Andrew T. (Eurographics Association, 2001)
      The contributions of this paper are the development and evaluation of a nonisotropic model-based Level Of Detail (LOD) rendering technique for gaze-contingent viewing of multiresolution meshes. A high resolution portion ...
    • Gaze-Contingent Perceptual Level of Detail Prediction 

      Surace, Luca; Tursun, Cara; Celikcan, Ufuk; Didyk, Piotr (The Eurographics Association, 2023)
      New virtual reality headsets and wide field-of-view displays rely on foveated rendering techniques that lower the rendering quality for peripheral vision to increase performance without a perceptible quality loss. While ...
    • A Gaze-depth Estimation Technique with an Implicit and Continuous Data Acquisition for OST-HMDs 

      Lee, Youngho; Piumsomboon, Thammathip; Ens, Barrett; Lee, Gun A.; Dey, Arindam; Billinghurst, Mark (The Eurographics Association, 2017)
      The rapid development of machine learning algorithms can be leveraged for potential software solutions in many domains including techniques for depth estimation of human eye gaze. In this paper, we propose an implicit and ...
    • Gaze-driven Object Tracking for Real Time Rendering 

      Mantiuk, Radoslaw; Bazyluk, Bartosz; Mantiuk, Rafal K. (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      To efficiently deploy eye-tracking within 3D graphics applications, we present a new probabilistic method that predicts the patterns of user's eye fixations in animated 3D scenes from noisy eye-tracker data. The proposed ...
    • A Gaze-enabled Graph Visualization to Improve Graph Reading Tasks 

      Okoe, Mershack; Alam, Sayeed Safayet; Jianu, Radu (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Performing typical network tasks such as node scanning and path tracing can be difficult in large and dense graphs. To alleviate this problem we use eye-tracking as an interactive input to detect tasks that users intend ...
    • GAZED - Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings 

      Moorthy, K. L. Bhanu; Kumar, Moneish; Subramanian, Ramanathan; Gandhi, Vineet (The Eurographics Association, 2020)
      We present GAZED- eye GAZ-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting ...
    • GazeDirector: Fully Articulated Eye Gaze Redirection in Video 

      Wood, Erroll; Baltrušaitis, Tadas; Morency, Louis-Philippe; Robinson, Peter; Bulling, Andreas (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We present GazeDirector, a new approach for eye gaze redirection that uses model-fitting. Our method first tracks the eyes by fitting a multi-part eye region model to video frames using analysis-by-synthesis, thereby ...