Now showing items 10015-10034 of 17315

    • Near-Regular Texture Synthesis by Random Sampling and Gap Filling 

      Recas, Diego Lopez; Hilsmann, Anna; Eisert, Peter (The Eurographics Association, 2011)
      This paper addresses the synthesis of near-regular textures, i.e. textures that consist of a regular global structure plus subtle yet very characteristic stochastic irregularities. Such textures are difficult to synthesize ...
    • Nearly Recurrent Components in 3D Piecewise Constant Vector Fields 

      Szymczak, Andrzej; Brunhart-Lupo, Nicholas (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present an algorithm for computing nearly recurrent components, that represent areas of close to circulating or stagnant flow, for 3D piecewise constant (PC) vector fields defined on regular grids. Using a number of ...
    • Nearly Smooth Differential Operators on Surface Meshes 

      Mancinelli, Claudio; Puppo, Enrico (The Eurographics Association, 2022)
      Estimating the differential properties of a signal sampled on a surface is of paramount importance in many fields of applied sciences. In the common practice, the surface is discretized with a polygonal mesh, the signal ...
    • Neatening sketched strokes using piecewise French Curves 

      McCrae, James; Singh, Karan (The Eurographics Association, 2011)
      We apply traditional bimanual curve modeling using French curves to the problem of automatic neatening of sketched strokes. Given a sketched input stroke and a set of template French curves we present an approach that fits ...
    • Negative Jacobian Free Simulations Using Principal Stretches 

      Francu, Mihail (The Eurographics Association, 2020)
      Finite element (FE) simulations are prone to encountering negative Jacobians during the solving process. If nothing is done, the simulation can be brought to a halt, result in inverted elements or have undetermined behavior. ...
    • Negociação de Requisitos no modelo SQFD - Software Quality Function Deployment 

      Ramires, João; Antunes, Pedro (The Eurographics Association, 2021)
      Este. artigo descreve um sistema para a resolução de conflitos na avaliação de requisitos de software. A ongmalidade da abordagem está na interligação entre suporte à negociação e o modelo de desenvolvimento de software ...
    • Neighbor Embedding by Soft Kendall Correlation 

      Strickert, Marc; Hüllermeier, Eyke (The Eurographics Association, 2013)
      Correlation-based embedding of complex data relationships in a Euclidean space is studied. The proposed soft formulation of Kendall correlation allows for gradient-based optimization of scatter point neighborhood relationships ...
    • Neighborhood Data Structures, Manifold Properties, and Processing of Point Set Surfaces 

      Skrodzki, Martin Dr. (Refubium - Repositorum der Freien Universität Berlin, 2019-07-03)
      The PhD thesis, titled “Efficient Coordinates for Point Set Surfaces”, is concerned with point sets acquired by 3D acquisition techniques and their processing. The thesis covers and advances both theoretical and applied ...
    • Neighboring-based Linear System for Dynamic Meshes 

      Serna, Sebastian Pena; Silva, Joao Goncalo Botica Ribeiro da; Stork, Andre; Marcos, Aderito Fernandes (The Eurographics Association, 2009)
      A linear system is a fundamental building block for several mesh-based computer graphics applications such as simulation, shape deformation, virtual surgery, and fluid/smoke animation, among others. Nevertheless, such a ...
    • NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting 

      Sun, Tiancheng; Lin, Kai-En; Bi, Sai; Xu, Zexiang; Ramamoorthi, Ravi (The Eurographics Association, 2021)
      Human portraits exhibit various appearances when observed from different views under different lighting conditions. We can easily imagine how the face will look like in another setup, but computer algorithms still fail on ...
    • NEM: A LANGUAGE FOR ANIMATION OF ACTORS AND OBJECTS 

      Marino, Giuseppe; Morasso, Pietro; Zaccaria, Renato (The Eurographics Association, 1985)
      The animation of actors and objects is considered in the framework of knowledge representation, with particular regard to motor knowledge. In our opinion, a formal model for motor knowledge should fill a gap between action ...
    • NEnv: Neural Environment Maps for Global Illumination 

      Rodriguez-Pardo, Carlos; Fabre, Javier; Garces, Elena; Lopez-Moreno, Jorge (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Environment maps are commonly used to represent and compute far-field illumination in virtual scenes. However, they are expensive to evaluate and sample from, limiting their applicability to real-time rendering. Previous ...
    • NeodiagVR: Virtual Reality Apgar test environment 

      Ferry, Lucas; Gimeno, Jesús; Estañ, Francisco Javier; Núñez, Francisco; Balaguer, Evelin; Fernández, Marcos; Portalés, Cristina (The Eurographics Association, 2022)
      Owing to the lack of accessibility of postpartum rooms nowadays, which are needed to teach the correct assessment of newborn health status to medical students, virtual reality and simulation are increasingly used for ...
    • Neon: A Single-Chip 3D Workstation Graphics Accelerator 

      McCormack, Joel; McNamara, Robert; Gianos, Christopher; Seiler, Larry; Jouppi, Norman P.; Correll, Ken (The Eurographics Association, 1998)
      High-performance 3D graphics accelerators traditionally require multiple chips on multiple boards, including geometry, rasterizing, pixel processing, and texture mapping chips. These designs are often scalable: they can ...
    • NEREx: Named-Entity Relationship Exploration in Multi-Party Conversations 

      El-Assady, Mennatallah; Sevastjanova, Rita; Gipp, Bela; Keim, Daniel A.; Collins, Christopher (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Abstract We present NEREx, an interactive visual analytics approach for the exploratory analysis of verbatim conversational transcripts. By revealing different perspectives on multi-party conversations, NEREx gives an entry ...
    • NeRF for 3D Reconstruction from X-ray Angiography: Possibilities and Limitations 

      Maas, Kirsten W. H.; Pezzotti, Nicola; Vermeer, Amy J. E.; Ruijters, Danny; Vilanova, Anna (The Eurographics Association, 2023)
      Neural Radiance Field (NeRF) is a promising deep learning technique based on neural rendering for three-dimensional (3D) reconstruction. This technique has overcome several limitations of 3D reconstruction techniques, such ...
    • NeRF-Tex: Neural Reflectance Field Textures 

      Baatz, Hendrik; Granskog, Jonathan; Papas, Marios; Rousselle, Fabrice; Novák, Jan (The Eurographics Association, 2021)
      We investigate the use of neural fields for modeling diverse mesoscale structures, such as fur, fabric, and grass. Instead of using classical graphics primitives to model the structure, we propose to employ a versatile ...
    • NeRF‐Tex: Neural Reflectance Field Textures 

      Baatz, H.; Granskog, J.; Papas, M.; Rousselle, F.; Novák, J. (© 2022 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2022)
      We investigate the use of neural fields for modelling diverse mesoscale structures, such as fur, fabric and grass. Instead of using classical graphics primitives to model the structure, we propose to employ a versatile ...
    • Nested Papercrafts for Anatomical and Biological Edutainment 

      Schindler, Marwin; Korpitsch, Thorsten; Raidou, Renata Georgia; Wu, Hsiang-Yun (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      In this paper, we present a new workflow for the computer-aided generation of physicalizations, addressing nested configurations in anatomical and biological structures. Physicalizations are an important component of ...
    • Nested Tracking Graphs 

      Lukasczyk, Jonas; Weber, Gunther; Maciejewski, Ross; Garth, Christoph; Leitte, Heike (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      Tracking graphs are a well established tool in topological analysis to visualize the evolution of components and their properties over time, i.e., when components appear, disappear, merge, and split. However, tracking ...