Now showing items 1-6 of 6

    • Compact Facial Landmark Layouts for Performance Capture 

      Zell, Eduard; McDonnell, Rachel (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      An abundance of older, as well as recent work exists at the intersection of computer vision and computer graphics on accurate estimation of dynamic facial landmarks with applications in facial animation, emotion recognition, ...
    • Expression Packing: As-Few-As-Possible Training Expressions for Blendshape Transfer 

      Carrigan, Emma; Zell, Eduard; Guiard, Cedric; McDonnell, Rachel (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      To simplify and accelerate the creation of blendshape rigs, using a template rig is a common procedure, especially during the creation of digital doubles. Blendshape transfer methods facilitate copy and paste functionality ...
    • From Perception to Interaction with Virtual Characters 

      Zell, Eduard; Zibrek, Katja; Pan, Xueni; Gillies, Marco; McDonnell, Rachel (The Eurographics Association, 2020)
      This course will introduce students, researchers and digital artists to the recent results in perceptual research on virtual characters. It covers how technical and artistic aspects that constitute the appearance of a ...
    • The Secret of Appeal - Understanding Perception of Realistic and Stylized Faces 

      Zell, Eduard (Verlag Dr. Hut, 2018-07-16)
      Stylized characters are highly used in movies and games. Furthermore, stylization is mostly preferred over realism for the design of toys and social robots. However, the design process remains highly subjective because the ...
    • ShadowPatch: Shadow Based Segmentation for Reliable Depth Discontinuities in Photometric Stereo 

      Heep, Moritz; Zell, Eduard (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Photometric stereo is a well-established method with outstanding traits to recover surface details and material properties, like surface albedo or even specularity. However, while the surface is locally well-defined, ...
    • Volumetric Video - Acquisition, Compression, Interaction and Perception 

      Zell, Eduard; Castan, Fabien; Gasparini, Simone; Hilsmann, Anna; Kazhdan, Misha; Tagliasacchi, Andrea; Zarpalas, Dimitris; Zioulis, Nick (The Eurographics Association, 2021)
      Volumetric video, free-viewpoint video or 4D reconstruction refer to the process of reconstructing 3D content over time using a multi-view setup. This method is constantly gaining popularity both in research and industry. ...