Now showing items 1-3 of 3

    • Conservative Meshlet Bounds for Robust Culling of Skinned Meshes 

      Unterguggenberger, Johannes; Kerbl, Bernhard; Pernsteiner, Jakob; Wimmer, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Following recent advances in GPU hardware development and newly introduced rendering pipeline extensions, the segmentation of input geometry into small geometry clusters-so-called meshlets-has emerged as an important ...
    • The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses 

      Unterguggenberger, Johannes; Kerbl, Bernhard; Wimmer, Michael (The Eurographics Association, 2022)
      For over two decades, the OpenGL API provided users with the means for implementing versatile, feature-rich, and portable real-time graphics applications. Consequently, it has been widely adopted by practitioners and ...
    • Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications 

      Stappen, Stefan; Unterguggenberger, Johannes; Kerbl, Bernhard; Wimmer, Michael (The Eurographics Association, 2021)
      We propose two novel methods to improve the efficiency and quality of real-time rendering applications: Texel differential-based content-adaptive shading (TDCAS) and spatio-temporally filtered adaptive shading (STeFAS). ...