Browsing by Author "Casas, Dan"
Now showing items 1-9 of 9
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CEIG 2019: Frontmatter
Casas, Dan; Jarabo, Adrián (Eurographics Association, 2019) -
Fully Convolutional Graph Neural Networks for Parametric Virtual Try-On
Vidaurre, Raquel; Santesteban, Igor; Garces, Elena; Casas, Dan (The Eurographics Association and John Wiley & Sons Ltd., 2020)We present a learning-based approach for virtual try-on applications based on a fully convolutional graph neural network. In contrast to existing data-driven models, which are trained for a specific garment or mesh topology, ... -
HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow
Wang, Jiayi; Luvizon, Diogo; Mueller, Franziska; Bernard, Florian; Kortylewski, Adam; Casas, Dan; Theobalt, Christian (The Eurographics Association, 2022)Reconstructing two-hand interactions from a single image is a challenging problem due to ambiguities that stem from projective geometry and heavy occlusions. Existing methods are designed to estimate only a single pose, ... -
How Will It Drape Like? Capturing Fabric Mechanics from Depth Images
Rodriguez-Pardo, Carlos; Prieto-Martín, Melania; Casas, Dan; Garces, Elena (The Eurographics Association and John Wiley & Sons Ltd., 2023)We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically-correct digital representations of real-world textile ... -
Learning-Based Animation of Clothing for Virtual Try-On
Santesteban, Igor; Otaduy, Miguel A.; Casas, Dan (The Eurographics Association and John Wiley & Sons Ltd., 2019)This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple ... -
Modeling and Estimation of Nonlinear Skin Mechanics for Animated Avatars
Romero, Cristian; Otaduy, Miguel A.; Casas, Dan; Pérez, Jesús (The Eurographics Association and John Wiley & Sons Ltd., 2020)Data-driven models of human avatars have shown very accurate representations of static poses with soft-tissue deformations. However they are not yet capable of precisely representing very nonlinear deformations and highly ... -
PERGAMO: Personalized 3D Garments from Monocular Video
Casado-Elvira, Andrés; Comino Trinidad, Marc; Casas, Dan (The Eurographics Association and John Wiley & Sons Ltd., 2022)Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational ... -
SoftSMPL: Data-driven Modeling of Nonlinear Soft-tissue Dynamics for Parametric Humans
Santesteban, Igor; Garces, Elena; Otaduy, Miguel A.; Casas, Dan (The Eurographics Association and John Wiley & Sons Ltd., 2020)We present SoftSMPL, a learning-based method to model realistic soft-tissue dynamics as a function of body shape and motion. Datasets to learn such task are scarce and expensive to generate, which makes training models ... -
Teaching 3D Computer Animation to Non-programming Experts
Casas, Dan (The Eurographics Association, 2021)This paper describes a Computer Animation course aimed at novice Computer Science and Engineering students with minimal programming skills. We observe that students enrolled in Computer Graphics (and related) undergraduate ...