Now showing items 1-6 of 6

    • InkVis: A High-Particle-Count Approach for Visualization of Phase-Contrast Magnetic Resonance Imaging Data 

      de Hoon, Niels; Lawonn, Kai; Jalba, Andrei; Eisemann, Elmar; Vilanova, Anna (The Eurographics Association, 2019)
      Phase-Contrast Magnetic Resonance Imaging (PC-MRI) measures volumetric and time-varying blood flow data, unsurpassed in quality and completeness. Such blood-flow data have been shown to have the potential to improve both ...
    • Interactively Modifying Compressed Sparse Voxel Representations 

      Careil, Victor; Billeter, Markus; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enables random retrieval of values. The main limitation lies in the poor scaling with respect to resolution. Sparse voxel DAGs ...
    • Next Event Estimation++: Visibility Mapping for Efficient Light Transport Simulation 

      Guo, Jerry Jinfeng; Eisemann, Martin; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Monte-Carlo rendering requires determining the visibility between scene points as the most common and compute intense operation to establish paths between camera and light source. Unfortunately, many tests reveal occlusions ...
    • Pacific Graphics 2020 - CGF 39-7: Frontmatter 

      Eisemann, Elmar; Jacobson, Alec; Zhang, Fang-Lue (The Eurographics Association and John Wiley & Sons Ltd., 2020)
    • Targeting Shape and Material in Lighting Design 

      Usta, Baran; Pont, Sylvia; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Product lighting design is a laborious and time-consuming task. With product illustrations being increasingly rendered, the lighting challenge transferred to the virtual realm. Our approach targets lighting design in the ...
    • Texture Browser: Feature-based Texture Exploration 

      Luo, Xuejiao; Scandolo, Leonardo; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Texture is a key characteristic in the definition of the physical appearance of an object and a crucial element in the creation process of 3D artists. However, retrieving a texture that matches an intended look from an ...