%-------------------------------------------------------------------------------
%	   EUROGRAPHICS State of The Art Reports (STARs)

% contents

@INPROCEEDINGS{Sakas:1997:STAR,
CROSSREF={EG1997-STAR},
AUTHOR={Georgios Sakas and Andreas Pommert},
TITLE={{Advanced Applications of Volume Visualization Methods in Medicine}},
}
@INPROCEEDINGS{Fellner:1997:STAR,
CROSSREF={EG1997-STAR},
AUTHOR={D. W. Fellner},
TITLE={{Digital Publishing}},
}
@INPROCEEDINGS{MacIntyre:1997:STAR,
CROSSREF={EG1997-STAR},
AUTHOR={Ross MacIntyre},
TITLE={{Digital Publishing - Data Handling}},
}
@INPROCEEDINGS{Devai:1997:STAR,
CROSSREF={EG1997-STAR},
AUTHOR={Frank Dévai},
TITLE={{On the Computational Requirements of Virtual Reality
Systems}},
}
@INPROCEEDINGS{Slusallek:1997:STAR,
CROSSREF={EG1997-STAR},
AUTHOR={Philipp Slusallek},
TITLE={{Photo-Realistic Rendering
– Recent Trends and Developments –}},
}
@INPROCEEDINGS{Barfield:1997:STAR,
CROSSREF={EG1997-STAR},
AUTHOR={Lon Barfield},
TITLE={{Web Design - New design for web sites in a commercial context}},
}
@INPROCEEDINGS{Duke:1998:STAR,
CROSSREF={EG1998-STAR},
AUTHOR={D.J. Duke and I. Herman},
TITLE={{A Standard for Multimedia Middleware}},
}
@INPROCEEDINGS{Brodlie:1998:STAR,
CROSSREF={EG1998-STAR},
AUTHOR={K.W. Brodlie and D. A. Duce and J. R. Gallop and J.D. Wood},
TITLE={{Distributed Cooperative Visualization}},
}
@INPROCEEDINGS{Mencl:1998:STAR,
CROSSREF={EG1998-STAR},
AUTHOR={R. Mencl and H. M{\"o}ller},
TITLE={{Interpolation and Approximation of Surfaces from Three-Dimensional Scattered Data Points}},
}
@INPROCEEDINGS{Bechmann:1998:STAR,
CROSSREF={EG1998-STAR},
AUTHOR={D. Bechmann},
TITLE={{Multidimensional free-form deformation tools}},
}
@INPROCEEDINGS{Reinhard:1998:STAR,
CROSSREF={EG1998-STAR},
AUTHOR={E. Reinhard and A. G. Chalmers and F. W. Jansen},
TITLE={{Overview of Parallel Photo-realistic Graphics}},
}
@INPROCEEDINGS{Prikryl:1998:STAR,
CROSSREF={EG1998-STAR},
AUTHOR={J. Prikryl and W. Purgathofer},
TITLE={{State of the Art in Perceptually Driven Radiosity}},
}
@INPROCEEDINGS{Taubin:1999:STAR,
CROSSREF={EG1999-STAR},
AUTHOR={G. Taubin},
TITLE={{3D Geometry Compressionand Progressive Transmission }},
}
@INPROCEEDINGS{Herman:1999:STAR,
CROSSREF={EG1999-STAR},
AUTHOR={I. Herman and G. Melancon and M. S. Marshall},
TITLE={{Graph Visualisation and Navigation in Information Visualisation}},
}
@INPROCEEDINGS{Ezquerra:1999:STAR,
CROSSREF={EG1999-STAR},
AUTHOR={N. Ezquerra and I. Navazo and T.I. Morris and E. Monclus},
TITLE={{Graphics, Vision, and Visualization in Medical Imaging: A State of the Art Report }},
}
@INPROCEEDINGS{Cugini:1999:STAR,
CROSSREF={EG1999-STAR},
AUTHOR={U. Cugini and M. Bordegoni and C. Rizzi and F. De Angelis and M. Prati },
TITLE={{Modelling and Haptic Interaction with non-rigid materials}},
}
@INPROCEEDINGS{Garland:1999:STAR,
CROSSREF={EG1999-STAR},
AUTHOR={M. Garland},
TITLE={{Multiresolution Modeling: Survey \& Future Opportunities}},
}
@INPROCEEDINGS{Mastal:1999:STAR,
CROSSREF={EG1999-STAR},
AUTHOR={H. Mastal and R. F. Tobler and W. Purgathofer},
TITLE={{Radiosity for Large Vegetation Scenes}},
}
@INPROCEEDINGS{Heidrich:2000:STAR,
CROSSREF={EG2000-STAR},
AUTHOR={Wolfgang Heidrich},
TITLE={{Interactive Display of Global Illumination Solutions for Non-Diffuse Environments }},
}
@INPROCEEDINGS{Ghali:2000:STAR,
CROSSREF={EG2000-STAR},
AUTHOR={S. Ghali and E. Fiume and H.-P. Seidel},
TITLE={{Shadow Computation: A Unified Perspective}},
}
@INPROCEEDINGS{McNamara:2000:STAR,
CROSSREF={EG2000-STAR},
AUTHOR={A. McNamara and A. Chalmers and T. Trocianko},
TITLE={{Visual Perception in Realistic Image Synthesis}},
}
@INPROCEEDINGS{Bernardini:2000:STAR,
CROSSREF={EG2000-STAR},
AUTHOR={Fausto Bernardini and Holly Rushmeier},
TITLE={{The 3D Model Acquisition Pipeline }},
}
@INPROCEEDINGS{Brodlie:2000:STAR,
CROSSREF={EG2000-STAR},
AUTHOR={Ken Brodlie and Jason Wood},
TITLE={{Recent Advances in Visualization of Volumetric Data }},
}
@INPROCEEDINGS{Taubin:2000:STAR,
CROSSREF={EG2000-STAR},
AUTHOR={G. Taubin},
TITLE={{Geometric Signal Processing on Polygonal Meshes}},
}
@INPROCEEDINGS{Aylett:2001:STAR,
CROSSREF={EG2001-STAR},
AUTHOR={R. Aylett and M. Cavazza},
TITLE={{Intelligent Virtual Environments - A State-of-the-art Report }},
}
@INPROCEEDINGS{Alexa:2001:STAR,
CROSSREF={EG2001-STAR},
AUTHOR={M. Alexa},
TITLE={{Mesh Morphing}},
}
@INPROCEEDINGS{Hey:2001:STAR,
CROSSREF={EG2001-STAR},
AUTHOR={H. Hey and W. Purgathofer},
TITLE={{Occlusion Culling Methods }},
}
@INPROCEEDINGS{Wald:2001:STAR,
CROSSREF={EG2001-STAR},
AUTHOR={I. Wald and P. Slusallek},
TITLE={{State of the Art in Interactive Ray Tracing }},
}
@INPROCEEDINGS{Duce:2001:STAR,
CROSSREF={EG2001-STAR},
AUTHOR={D. Duce, I. Herman and B. Hopgood},
TITLE={{Web 2D Graphics: State-of-the-Art}},
}
@INPROCEEDINGS{Post:2002:STAR,
CROSSREF={EG2002-STAR},
AUTHOR={Frits H. Post and Benjamin Vrolijk and Helwig Hauser and Robert S. Laramee and Helmut Doleisch},
TITLE={{Feature Extraction and Visualisation of Flow Fields }},
}
@INPROCEEDINGS{Damez:2002:STAR,
CROSSREF={EG2002-STAR},
AUTHOR={Cyrille Damez and Kirill Dmitriev and Karol Myszkowski
},
TITLE={{Global Illumination for Interactive Applications and High-Quality Animations}},
}
@INPROCEEDINGS{Engel:2002:STAR,
CROSSREF={EG2002-STAR},
AUTHOR={Klaus Engel and Thomas Ertl},
TITLE={{Interactive High-Quality Volume Rendering
with Flexible Consumer Graphics Hardware}},
}
@INPROCEEDINGS{Devlin:2002:STAR,
CROSSREF={EG2002-STAR},
AUTHOR={Kate Devlin and Alan Chalmers and Alexander Wilkie and Werner Purgathofer
},
TITLE={{Tone Reproduction and Physically Based Spectral Rendering}},
}
@INPROCEEDINGS{Keim:2002:STAR,
CROSSREF={EG2002-STAR},
AUTHOR={Daniel A. Keim and Wolfgang M{\"u}ller and Heidrun Schumann},
TITLE={{Visual Data Mining }},
}
@INPROCEEDINGS{Hasenfratz:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Jean-Marc Hasenfratz and Marc Lapierre and Nicolas Holzschuch and François X. Sillion
},
TITLE={{A Survey of Realtime Soft Shadow Algorithms}},
}
@INPROCEEDINGS{Ko:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Hyeong-Seok Ko and Kwang-Jin Choi and Min Gyu Choi and Seyoon Tak and Byoungwon Choe and Oh-Young Song
},
TITLE={{Research Problems for Creating Digital Actors}},
}
@INPROCEEDINGS{Kautz:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Jan Kautz},
TITLE={{Hardware Lighting and Shading}},
}
@INPROCEEDINGS{Bartz:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Dirk Bartz},
TITLE={{Virtual Endoscopy in Research and Clinical Practice}},
}
@INPROCEEDINGS{Wald:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Ingo Wald and Joeorg Schmittler and Carsten Benthin and Philipp Slusallek and Timothy J. Purcell
},
TITLE={{Realtime Ray Tracing and its use for Interactive Global Illumination}},
}
@INPROCEEDINGS{Kosara:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Robert Kosara and Helwig Hauser and Donna Gresh
},
TITLE={{An Interaction View on Information Visualization}},
}
@INPROCEEDINGS{Brodlie:2003:STAR,
CROSSREF={EG2003-STAR},
AUTHOR={Ken Brodlie and Jason Wood and David Duce and Julian Gallop and Jeremy Walton
},
TITLE={{Distributed and Collaborative Visualization}},
}
@INPROCEEDINGS{Vidal:2004:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={F. P. Vidal and F. Bello and K. Brodlie and N.W. John and D. Gould and R. Phillips and N. Avis},
TITLE={{Medical Visualization and Virtual Environments}},
pages={1-35}
}
@INPROCEEDINGS{Brodlie:2004:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={K. Brodlie and J. Brooke and M. Chen and D. Chisnall and A. Fewings and C. Hughes and N. W. John and M. W. Jones and M. Riding and N. Roard },
TITLE={{Visual Supercomputing
? Technologies, Applications and Challenges}},
pages={37-68}
}
@INPROCEEDINGS{Mueller:2004:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={Gero M{\"u}ller and Jan Meseth and Mirko Sattler and Ralf Sarlette and Reinhard Klein
},
TITLE={{Acquisition, Synthesis and Rendering of Bidirectional Texture
Functions}},
pages={69-94}
}
@INPROCEEDINGS{Jacobs:2004:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={Katrien Jacobs and Celine Loscos
},
TITLE={{Classification of Illumination Methods for Mixed Reality}},
pages={95-118}
}
@INPROCEEDINGS{Teschner:2004:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={M. Teschner and S. Kimmerle and B. Heidelberger and G. Zachmann and L. Raghupathi and A. Fuhrmann and M.-P. Cani and F. Faure and N. Magnenat-Thalmann and W. Strasser and P. Volino},
TITLE={{Collision Detection for Deformable Objects}},
pages={119-140}
}
@INPROCEEDINGS{OSullivan:2004:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={Carol O'Sullivan and Sarah Howlett and Yann Morvan and Rachel McDonnell and Keith O'Conor },
TITLE={{Perceptually Adaptive Graphics }},
pages={141-164}
}
@INPROCEEDINGS{Owens:2005:STAR,
CROSSREF={EG2004-STAR},
AUTHOR={John D. Owens and David Luebke and Naga Govindaraju and Mark Harris and Jens Kr{\"u}ger and Aaron E. Lefohn and Timothey J. Purcell},
TITLE={{A Survey of General-Purpose Computation on Graphics Hardware}},
pages={21-51}
}
@INPROCEEDINGS{Sorkine:2005:STAR,
CROSSREF={EG2005-STAR},
AUTHOR={Olga Sorkine},
TITLE={{Laplacian Mesh Processing}},
pages={53-70}
}
@INPROCEEDINGS{Nealan:2005:STAR,
CROSSREF={EG2005-STAR},
AUTHOR={Andrew Nealan and Matthias M{\"u}ller and Richard Keiser and Eddy Boxermann and Mark Carlson},
TITLE={{Physically Based Deformable Models in Computer Graphics}},
pages={71-94}
}
@INPROCEEDINGS{Ulbricht:2005:STAR,
CROSSREF={EG2005-STAR},
AUTHOR={Christiane Ulbricht and Alexander Wilkie and Werner Purgathofer},
TITLE={{Verification of Physically Based Rendering Algorithms}},
pages={95-112}
}
@INPROCEEDINGS{Chen:2005:STAR,
CROSSREF={EG2005-STAR},
AUTHOR={M. Chen and C. Correa and S. Islam and M. W. Jones and P.-Y. Shen and D. Silver and S. J. Walton and P.J. Willis},
TITLE={{Deforming and Animating Discretely Sampled Object Representations}},
pages={113-140}
}
@INPROCEEDINGS{Jeschke:2005:STAR,
 CROSSREF={EG2005-STAR},
 AUTHOR={Stefan Jeschke and Michael Wimmer and Werner Purgathofer},
 TITLE={Image-based Representations for Accelerated Rendering of Complex Scenes},
 PAGES={1-20}
}

@INPROCEEDINGS{Raskar:2006:STAR,
 CROSSREF={EG2006-STAR},
 AUTHOR={Ramesh Raskar and Jack Tumblin and Ankit Mohan and Amit Agrawal and Yuanzen Li},
 TITLE={{Computational Photography}},
 PAGES={1-20}
}
@INPROCEEDINGS{Vinayagamoorthy:2006:STAR,
 CROSSREF={EG2006-STAR},
 AUTHOR={V. Vinayagamoorthy and M. Gillies and A. Steed and E. Tanguy and X. Pan and C. Loscos and M. Slater},
 TITLE={{Building Expression into Virtual Characters}},
 PAGES={21-61}
}
@INPROCEEDINGS{Baranoski:2006:STAR,
 CROSSREF={EG2006-STAR},
 AUTHOR={{G. V. G. Baranoski and J. G. Rokne}},
 TITLE={Rendering Plasma Phenomena: Applications and Challenges},
 PAGES={63-87}
}
@INPROCEEDINGS{Christie:2006:STAR,
 CROSSREF={EG2006-STAR},
 AUTHOR={Marc Christie and Patrick Olivier},
 TITLE={{Camera Control in Computer Graphics}},
 PAGES={89-113}
}
@INPROCEEDINGS{Marmitt:2006:STAR,
 CROSSREF={EG2006-STAR},
 AUTHOR={Gerd Marmitt and Heiko Friedrich and Philipp Slusallek},
 TITLE={{Interactive Volume Rendering with Ray Tracing}},
 PAGES={115-136}
}
@INPROCEEDINGS{Shamir:2006:STAR,
 CROSSREF={EG2006-STAR},
 AUTHOR={Ariel Shamir},
 TITLE={{Segmentation and Shape Extraction of 3D Boundary Meshes}},
 PAGES={137-149}
}

@inproceedings{stars:1-22:2007,
crossref = {EG2007-STAR},
author = {Hao Zhang and Oliver van Kaick and Ramsay Dyer},
title = {{Spectral Methods for Mesh Processing and Analysis }},
pages = {1-22},
URL = {http://www.eg.org/EG/DL/conf/EG2007/stars/001-022.pdf},
abstract = {Spectral methods for mesh processing and analysis rely on the eigenvalues, eigenvectors, or eigenspace projections derived from appropriately defined mesh operators to carry out desired tasks. Early works in this area can be traced back to the seminal paper by Taubin in 1995, where spectral analysis of mesh geometry based on a combinatorial Laplacian aids our understanding of the low-pass filtering approach to mesh smoothing. Over the past ten years or so, the list of applications in the area of geometry processing which utilize the eigenstructures of a variety of mesh operators in different manners have been growing steadily. Many works presented so far draw parallels from developments in fields such as graph theory, computer vision, machine learning, graph drawing, numerical linear algebra, and high-performance computing. This state-of-the-art report aims to provide a comprehensive survey on the spectral approach, focusing on its power and versatility in solving geometry processing problems and attempting to bridge the gap between relevant research in computer graphics and other fields. Necessary theoretical background will be provided and existing works will be classified according to different criteria - the operators or eigenstructures employed, application domains, or the dimensionality of the spectral embeddings used - and described in adequate length. Finally, despite much empirical success, there still remain many open questions pertaining to the spectral approach, which we will discuss in the report as well.}
}

@inproceedings{stars:23-46:2007,
crossref = {EG2007-STAR},
author = {Oliver Bimber and Daisuke Iwai and Gordon Wetzstein and Anselm Grundhöfer},
title = {{The Visual Computing of Projector-Camera Systems }},
pages = {23-46},
URL = {http://www.eg.org/EG/DL/conf/EG2007/stars/023-046.pdf},
abstract = {This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projections, such as geometrically complex, colored and textured surfaces. It reviews hardware accelerated methods like pixel-precise geometric warping, radiometric compensation, multi-focal projection, and the correction of general light modulation effects. Online and offline calibration as well as invisible coding methods are explained. Novel attempts in super-resolution, high dynamic range and high-speed projection are discussed. These techniques open a variety of new applications for projection displays. Some of them will also be presented in this report.}
}

@inproceedings{stars:47-61:2007,
crossref = {EG2007-STAR},
author = {T. Di Giacomo and L. Moccozet and N. Magnenat-Thalmann and R. Boulic and D. Thalmann},
title = {{Towards Automatic Character Skeletonization and Interactive Skin Deformation }},
pages = {47-61},
URL = {http://www.eg.org/EG/DL/conf/EG2007/stars/047-061.pdf},
abstract = {Characters are of paramount importance in computer graphics since they enrich 3D worlds with immersion and life, and extend the range of possible applications. They are also very complex objects to manage due to their articulated structure, to their motion-dependent deformations, and to the familiarity we have with them. With the wide variety of issues to be considered when modeling, rendering, and animating characters, lots of work has focused on character representation and animation. In this STAR we present core and recent techniques to automatically generate a skeleton from a character representation, in order to animate it with bone-based animation techniques. We then present core and recent methods for computing the deformation of the skin according to body movements.}
}

@inproceedings{stars:63-87:2007,
crossref = {EG2007-STAR},
author = {L. De Floriani and A. Hui},
title = {{Shape Representations Based on Simplicial and Cell Complexes }},
pages = {63-87},
URL = {http://www.eg.org/EG/DL/conf/EG2007/stars/063-087.pdf},
abstract = {Simplicial and cell complexes are the most common way to discretize 3D shapes and two-, three and higherdimensional scalar elds. In this state-of-the-art report, we review, analyze and compare data structures for simplicial and cell complexes. We rst classify such representations, based on the dimension of the complexes they can encode, into dimension-independent, and dimension-specic ones. We further classify the data structures in each group according to the basic types of topological entities they represent. We present a description of each data structure in terms of the entities and topological relations it encodes, and we evaluate it based on its expressive power, on its storage cost, on the efciency in supporting navigation inside the complex (i.e., in retrieving topological relations not explicitly encoded in the data structure). We also discuss a decomposition approach to modeling non-manifold shapes, which has led to powerful and scalable representations.}
}

@inproceedings{stars:89-116:2007,
crossref = {EG2007-STAR},
author = {Ingo Wald and William R. Mark and Johannes G{\"u}nther and Solomon Boulos and Thiago Ize and Warren Hunt and Steven G. Parker and Peter Shirley},
title = {{State of the Art in Ray Tracing Animated Scenes }},
pages = {89-116},
URL = {http://www.eg.org/EG/DL/conf/EG2007/stars/089-116.pdf},
abstract = {Ray tracing has long been a method of choice for off-line rendering, but traditionally was too slow for interactive use. With faster hardware and algorithmic improvements this has recently changed, and real-time ray tracing is finally within reach. However, real-time capability also opens up new problems that do not exist in an off-line environment. In particular real-time ray tracing offers the opportunity to interactively ray trace moving/animated scene content. This presents a challenge to the data structures that have been developed for ray tracing over the past few decades. Spatial data structures crucial for fast ray tracing must be rebuilt or updated as the scene changes, and this can become a bottleneck for the speed of ray tracing. This bottleneck has received much recent attention by researchers that has resulted in a multitude of different algorithms, data structures, and strategies for handling animated scenes. The effectiveness of techniques for ray tracing dynamic scenes vary dramatically depending on details such as scene complexity, model structure, type of motion, and the coherency of the rays. Consequently, there is so far no approach that is best in all cases, and determining the best technique for a particular problem can be a challenge. In this STAR, we aim to survey the different approaches to ray tracing animated scenes, discussing their strengths and weaknesses, and their relationship to other approaches. The overall goal is to help the reader choose the best approach depending on the situation, and to expose promising areas where there is potential for algorithmic improvements.}
}

@inproceedings{stars:117-134:2007,
crossref = {EG2007-STAR},
author = {Raphael B{\"u}rger and Helwig Hauser},
title = {{Visualization of Multi-variate Scientific Data }},
pages = {117-134},
URL = {http://www.eg.org/EG/DL/conf/EG2007/stars/117-134.pdf},
abstract = {In this state-of-the-art report we discuss relevant research works related to the visualization of complex, multivariate data. We focus on ?non-classical? approaches, i.e. approaches which haven?t been discussed in previous related reports, and we highlight techniques which potentially lead towards new directions in visualization research. We discuss how different techniques take effect at specific stages of the visualization pipeline and how they apply to multi-variate data sets being composed of scalars, vectors, and tensors. We also provide a categorization of these techniques in the aim for a better overview of related approaches. In the second part of this paper we take a look at recent techniques that are useful for the visualization of complex data sets either because they are general purpose or because they can be adapted to specific problems.}
}



% STARs

@Proceedings{EG2007-STAR,
 TITLE={STAR Proceedings of Eurographics 2007},
 EDITOR={Dieter Schmalstieg and Jiri Bittner},
 NOTE={Eurographics 07 STAR},
 YEAR={2007},
 PUBLISHER={Eurographics Association},
 ADDRESS={Prague},
}

@Proceedings{EG2006-STAR,
 TITLE={STAR Proceedings of Eurographics 2006},
 EDITOR={Brian Wyvill and Alexander Wilkie},
 NOTE={Eurographics 06 STAR},
 ANNOTATION={between the 4th and 8th of September 2006},
 YEAR={2006},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Vienna, Austria},
}

@Proceedings{EG2005-STAR,
 TITLE={STAR Proceedings of Eurographics 2005},
 EDITOR={Yiorgos Chrysanthou and Marcus Magnor},
 NOTE={Eurographics 05 STAR},
 ANNOTATION={Aug~29--Sept~2, 2005},
 YEAR={2005},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Dublin, Ireland},
}

@Proceedings{EG2004-STAR,
 TITLE={STAR Proceedings of Eurographics 2004},
 EDITOR={Christophe Schlick and Werner Purgathofer},
 NOTE={Eurographics 04 STAR},
 ANNOTATION={Aug~30--Sept~3, 2004},
 YEAR={2004},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Grenoble, France},
}

@Proceedings{EG2003-STAR,
 TITLE={STAR Proceedings of Eurographics 2003},
 EDITOR={C. Montani and X. Pueyo},
 NOTE={Eurographics 03 STAR},
 ANNOTATION={Sept~1--6, 2003},
 YEAR={2003},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Granada, Spain},
}

@Proceedings{EG2002-STAR,
 TITLE={STAR Proceedings of Eurographics 2002},
 EDITOR={Dieter Fellner and Roberto Scopigno},
 NOTE={Eurographics 02 STAR},
 ANNOTATION={Sept~2--6, 2002},
 YEAR={2002},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Saarbr{\"u}cken, Germany},
}

@Proceedings{EG2001-STAR,
 TITLE={STAR Proceedings of Eurographics 2001},
 EDITOR={D. Duke and R. Scopigno},
 NOTE={Eurographics 01 STAR},
 ANNOTATION={Sept~3--7, 2001},
 YEAR={2001},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Manchester, UK},
}

@Proceedings{EG2000-STAR,
 TITLE={STAR Proceedings of Eurographics 2000},
 EDITOR={S. Coquillart and D. Duke},
 NOTE={Eurographics 00 STAR},
 ANNOTATION={Aug~21--25, 2000},
 YEAR={2000},
 MONTH=aug,
 PUBLISHER={Eurographics Association},
 ADDRESS={Interlaken, Switzerland},
}

@Proceedings{EG1999-STAR,
 TITLE={STAR Proceedings of Eurographics 1999},
 EDITOR={H.-P. Seidel and S. Coquillart},
 NOTE={Eurographics 99 STAR},
 ANNOTATION={Sept~7--11, 1999},
 YEAR={1999},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Milano, Italy},
}

@Proceedings{EG1998-STAR,
 TITLE={STAR Proceedings of Eurographics 1998},
 EDITOR={H.-P. Seidel and S. Coquillart},
 NOTE={Eurographics 98 STAR},
 ANNOTATION={Sept~2--4, 1998},
 YEAR={1998},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Lisbon, Portugal},
}

@Proceedings{EG1997-STAR,
 TITLE={STAR Proceedings of Eurographics 1997},
 EDITOR={H.-P. Seidel and S. Coquillart},
 NOTE={Eurographics 97 STAR},
 ANNOTATION={Sept~4--8, 1997},
 YEAR={1997},
 MONTH=sep,
 PUBLISHER={Eurographics Association},
 ADDRESS={Budapest, Hungary},
}
