<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.1//EN"   "http://www.web3d.org/specifications/x3d-3.1.dtd">
<X3D profile='Immersiveversion='3.1xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation=' http://www.web3d.org/specifications/x3d-3.1.xsd '>
<head>
<meta name='titlecontent='Table5_18-PixelTexture.x3d'/>
<meta name='descriptioncontent='PixelTexture example for Table 5.18'/>
<meta name='creatorcontent='Leonard Daly and Don Brutzman'/>
<meta name='createdcontent='18 December 2006'/>
<meta name='modifiedcontent='1 April 2007'/>
<meta name='referencecontent=' http://X3dGraphics.com '/>
<meta name='referencecontent=' http://www.web3d.org/x3d/content/examples/help.html '/>
<meta name='requirescontent='*enter reference resource here if required to support function, delivery, or coherence of content*'/>
<meta name='rightscontent='Copyright 2006, Daly Realism and Don Brutzman'/>
<meta name='subjectcontent='X3D, PixelTexture'/>
<meta name='identifiercontent=' http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter05-AppearanceMaterialTextures/Table5_18-PixelTexture.x3d '/>
<meta name='generatorcontent='X3D-Edit, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent='../license.html'/>
</head>
<!--

Index for DEF nodes: AlphaBW, AlphaRGB, BW, Checkerboard, EmptyImage, RGB, StandardBox
Index for Viewpoint images: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->
<Scene>
<Background skyColor='0 0 1'/>
<Transform DEF='Checkerboardtranslation='0 0 -10'>
<Shape>
<Appearance>
<TextureTransform scale='500 500'/>
<PixelTexture image='2 2 3 0xE6B5FD 0xFFDBB7 0xFFDBB7 0xE6B5FD'/>
</Appearance>
<Box size='1000 1000 .01'/>
</Shape>
</Transform>
<Viewpoint description='ViewAllposition='0 0 20'/>
<Viewpoint description='EmptyImageposition='0 5 5'/>
<Transform DEF='EmptyImagerotation='1 1 0 1translation='0 5 0'>
<Shape>
<Appearance>
<PixelTexture/>
</Appearance>
<Box DEF='StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='B&W pixel textureposition='-5 0 5'/>
<Transform DEF='BWrotation='1 1 0 1translation='-5 0 0'>
<Shape>
<Appearance>
<PixelTexture image='1 2 1 0xFF 0x00'/>
</Appearance>
<Box USE='StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='B&W with Alpha pixel textureposition='5 0 5'/>
<Transform DEF='AlphaBWrotation='1 1 0 1translation='5 0 0'>
<Shape>
<Appearance>
<PixelTexture image='2 1 2 0xCCFF 0x2277'/>
</Appearance>
<Box USE='StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='RGB pixel textureposition='-5 -5 5'/>
<Transform DEF='RGBrotation='1 1 0 1translation='-5 -5 0'>
<Shape>
<Appearance>
<PixelTexture image='2 4 3 0xFF0000 0x00FF00 0 0 0 0 0xFFFFFF 0xFFFF00'/>
</Appearance>
<Box USE='StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='RGB with Alpha pixel textureposition='5 -5 5'/>
<Transform DEF='AlphaRGBrotation='1 1 0 1translation='5 -5 0'>
<Shape>
<Appearance>
<PixelTexture image='3 2 4 0xFF0000FF 0x00FF00FF 0x0000FFFF 0xFF00007F 0x00FF007F 0x0000FF7F'/>
</Appearance>
<Box USE='StandardBox'/>
</Shape>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes: AlphaBW, AlphaRGB, BW, Checkerboard, EmptyImage, RGB, StandardBox
Index for Viewpoint images: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->

<!-- Tag color codes: <Node DEF='idName' attribute='value'/> -->