

The purpose of these videos:
   is to show the speed of the dynamic isosurface extraction and rendering of the algorithm for a variety of datasets.
The frame-rates, voxel resolution, isovalue, and the number of the generated triangles and vertices for each frame
are shown at the top of the video. 

Note that the isovalue is changed at every single frame when the animation is enabled in each of these videos.

The videos were captured in real time from our system by a video capturing software.  
More accurate statistics of the framerates are provided in the paper. 




