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    Interactive 3D Painting on Point-Sampled Objects

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    Date
    2004
    Author
    Adams, Bart
    Wicke, Martin
    Dutré, Philip
    Gross, Markus
    Pauly, Mark
    Teschner, Matthias
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    Abstract
    We present a novel painting system for 3D objects. In order to overcome parameterization problems of existing applications, we propose a unified sample-based approach to represent geometry and appearance of the 3D object as well as the brush surface. The generalization of 2D pixel-based paint models to point samples allows us to elegantly simulate paint transfer for 3D objects. In contrast to mesh-based painting systems, an efficient dynamic resampling scheme permits arbitrary levels of painted detail. Our system provides intuitive user interaction with a six degree-of-freedom (DOF) input device. As opposed to other 3D painting systems, real brushes are simulated including their dynamics and collision handling.
    BibTeX
    @inproceedings {10.2312:SPBG:SPBG04:057-066,
    booktitle = {SPBG'04 Symposium on Point - Based Graphics 2004},
    editor = {Markus Gross and Hanspeter Pfister and Marc Alexa and Szymon Rusinkiewicz},
    title = {{Interactive 3D Painting on Point-Sampled Objects}},
    author = {Adams, Bart and Wicke, Martin and Dutré, Philip and Gross, Markus and Pauly, Mark and Teschner, Matthias},
    year = {2004},
    publisher = {The Eurographics Association},
    ISSN = {1811-7813},
    ISBN = {3-905673-09-6},
    DOI = {10.2312/SPBG/SPBG04/057-066}
    }
    URI
    http://dx.doi.org/10.2312/SPBG/SPBG04/057-066
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA