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    Physics-Based Motion Retiming

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    Date
    2006
    Author
    McCann, Jim
    Pollard, Nancy S.
    Srinivasa, Siddhartha
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    Abstract
    By changing only the playback timing of a motion sequence, an animator can achieve a variety of effects that alter our perception of an event. In some scenarios, it may be important to consider physical properties of the motion when retiming (e.g., to preserve physical plausibility). However, existing retiming solutions can be quite time consuming when physical parameters are considered. This paper presents an interactive method for creating optimal motion retimings that takes into account physically based constraints and objective functions. We achieve fast performance through a precomputation phase where constraints are projected into the two-dimensional space of velocities and accelerations along the input motion path. Unlike previous approaches, our precomputation technique allows for rapid computation of plausible contact forces that result from retiming, and it also accommodates changing physical parameters. We demonstrate our approach by creating physically plausible results for changes in motion duration, manipulations of the gravity vector, and modifications of character limb masses.
    BibTeX
    @inproceedings {10.2312:SCA:SCA06:205-214,
    booktitle = {ACM SIGGRAPH / Eurographics Symposium on Computer Animation},
    editor = {Marie-Paule Cani and James O'Brien},
    title = {{Physics-Based Motion Retiming}},
    author = {McCann, Jim and Pollard, Nancy S. and Srinivasa, Siddhartha},
    year = {2006},
    publisher = {The Eurographics Association},
    ISSN = {1727-5288},
    ISBN = {3-905673-34-7},
    DOI = {10.2312/SCA/SCA06/205-214}
    }
    URI
    http://dx.doi.org/10.2312/SCA/SCA06/205-214
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
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