Now showing items 21-31 of 31

    • Detailed Eye Region Capture and Animation 

      Kerbiriou, Glenn; Marchal, Maud; Avril, Quentin (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Even if the appearance and geometry of the human eye have been extensively studied during the last decade, the geometrical correlation between gaze direction, eyelids aperture and eyelids shape has not been empirically ...
    • UnderPressure: Deep Learning for Foot Contact Detection, Ground Reaction Force Estimation and Footskate Cleanup 

      Mourot, Lucas; Hoyet, Ludovic; Clerc, François Le; Hellier, Pierre (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Human motion synthesis and editing are essential to many applications like video games, virtual reality, and film postproduction. However, they often introduce artefacts in motion capture data, which can be detrimental to ...
    • Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments 

      Alvarado, Eduardo; Rohmer, Damien; Cani, Marie-Paule (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Real-time character animation in dynamic environments requires the generation of plausible upper-body movements regardless of the nature of the environment, including non-rigid obstacles such as vegetation. We propose a ...
    • Cognitive Model of Agent Exploration with Vision and Signage Understanding 

      Johnson, Colin; Haworth, Brandon (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Signage systems play an essential role in ensuring safe, stress-free, and efficient navigation for the occupants of indoor spaces. Crowd simulations with sufficiently realistic virtual humans provide a convenient and ...
    • SCA 2022 CGF 41-8: Frontmatter 

      Dominik L. Michels; Soeren Pirk (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    • High-Order Elasticity Interpolants for Microstructure Simulation 

      Chan-Lock, Antoine; Pérez, Jesús; Otaduy, Miguel A. (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose a novel formulation of elastic materials based on high-order interpolants, which fits accurately complex elastic behaviors, but remains conservative. The proposed high-order interpolants can be regarded as a ...
    • Stability Analysis of Explicit MPM 

      Bai, Song; Schroeder, Craig (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      In this paper we analyze the stability of the explicit material point method (MPM). We focus on PIC, APIC, and CPIC transfers using quadratic and cubic splines in two and three dimensions. We perform a fully three-dimensional ...
    • Synthesizing Get-Up Motions for Physics-based Characters 

      Frezzato, Anthony; Tangri, Arsh; Andrews, Sheldon (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose a method for synthesizing get-up motions for physics-based humanoid characters. Beginning from a supine or prone state, our objective is not to imitate individual motion clips, but to produce motions that match ...
    • PERGAMO: Personalized 3D Garments from Monocular Video 

      Casado-Elvira, Andrés; Comino Trinidad, Marc; Casas, Dan (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational ...
    • Surface-Only Dynamic Deformables using a Boundary Element Method 

      Sugimoto, Ryusuke; Batty, Christopher; Hachisuka, Toshiya (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose a novel surface-only method for simulating dynamic deformables without the need for volumetric meshing or volumetric integral evaluations. While based upon a boundary element method (BEM) for linear elastodynamics, ...
    • Physically Based Shape Matching 

      Müller, Matthias; Macklin, Miles; Chentanez, Nuttapong; Jeschke, Stefan (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      The shape matching method is a popular approach to simulate deformable objects in interactive applications due to its stability and simplicity. An important feature is that there is no need for a mesh since the method works ...