Pacific Graphics 2022 - Symposium Proceedings
Kyoto, Japan | October 5 – 8, 2022

(for Short Papers, Posters, and Work-in-Progress Papers see PG 2022 - Short Papers, Posters, and Work-in-Progress Papers)


Curves and Meshes
Out-of-core Extraction of Curve Skeletons for Large Volumetric Models
Yiyao Chu and Wencheng Wang
Point-augmented Bi-cubic Subdivision Surfaces
Kestutis Karciauskas and Jorg Peters
SIGDT: 2D Curve Reconstruction
Diana Marin, Stefan Ohrhallinger, and Michael Wimmer
MeshFormer: High-resolution Mesh Segmentation with Graph Transformer
Yuan Li, Xiangyang He, Yankai Jiang, Huan Liu, Yubo Tao, and Lin Hai
WTFM Layer: An Effective Map Extractor for Unsupervised Shape Correspondence
Shengjun Liu, Haojun Xu, Dong-Ming Yan, Ling Hu, Xinru Liu, and Qinsong Li
Point Cloud Processing and Dataset Generation
MINERVAS: Massive INterior EnviRonments VirtuAl Synthesis
Haocheng Ren, Hao Zhang, Jia Zheng, Jiaxiang Zheng, Rui Tang, Yuchi Huo, Hujun Bao, and Rui Wang
Exploring Contextual Relationships in 3D Cloud Points by Semantic Knowledge Mining
Lianggangxu Chen, Jiale Lu, Yiqing Cai, Changbo Wang, and Gaoqi He
UTOPIC: Uncertainty-aware Overlap Prediction Network for Partial Point Cloud Registration
Zhilei Chen, Honghua Chen, Lina Gong, Xuefeng Yan, Jun Wang, Yanwen Guo, Jing Qin, and Mingqiang Wei
Local Offset Point Cloud Transformer Based Implicit Surface Reconstruction
Yan Xin Yang and San Guo Zhang
MODNet: Multi-offset Point Cloud Denoising Network Customized for Multi-scale Patches
Anyi Huang, Qian Xie, Zhoutao Wang, Dening Lu, Mingqiang Wei, and Jun Wang
Point Cloud Generation
Resolution-switchable 3D Semantic Scene Completion
Shoutong Luo, Zhengxing Sun, Yunhan Sun, and Yi Wang
DiffusionPointLabel: Annotated Point Cloud Generation with Diffusion Model
Tingting Li, Yunfei Fu, Xiaoguang Han, Hui Liang, Jian Jun Zhang, and Jian Chang
USTNet: Unsupervised Shape-to-Shape Translation via Disentangled Representations
Haoran Wang, Jiaxin Li, Alexandru Telea, Jirí Kosinka, and Zizhao Wu
SPCNet: Stepwise Point Cloud Completion Network
Fei Hu, Honghua Chen, Xuequan Lu, Zhe Zhu, Jun Wang, Weiming Wang, Fu Lee Wang, and Mingqiang Wei
Video
StylePortraitVideo: Editing Portrait Videos with Expression Optimization
Kwanggyoon Seo, Seoung Wug Oh, Jingwan Lu, Joon-Young Lee, Seonghyeon Kim, and Junyong Noh
Real-Time Video Deblurring via Lightweight Motion Compensation
Hyeongseok Son, Junyong Lee, Sunghyun Cho, and Seungyong Lee
A Drone Video Clip Dataset and its Applications in Automated Cinematography
Amirsaman Ashtari, Raehyuk Jung, Mingxiao Li, and Junyong Noh
Fast Geometric Computation
Occluder Generation for Buildings in Digital Games
Kui Wu, Xu He, Zherong Pan, and Xifeng Gao
Efficient Direct Isosurface Rasterization of Scalar Volumes
Adrian Kreskowski, Gareth Rendle, and Bernd Froehlich
Fine-Grained Memory Profiling of GPGPU Kernels
Max von Buelow, Stefan Guthe, and Dieter W. Fellner
Rendering - Sampling
Classifier Guided Temporal Supersampling for Real-time Rendering
Yu-Xiao Guo, Guojun Chen, Yue Dong, and Xin Tong
Specular Manifold Bisection Sampling for Caustics Rendering
Jia-Wun Jhang and Chun-Fa Chang
Multirate Shading with Piecewise Interpolatory Approximation
Yiwei Hu, Yazhen Yuan, Rui Wang, Zhuo Yang, and Hujun Bao
Rendering - Modeling Nature and Material
Real-time Deep Radiance Reconstruction from Imperfect Caches
Tao Huang, Yadong Song, Jie Guo, Chengzhi Tao, Zijing Zong, Xihao Fu, Hongshan Li, and Yanwen Guo
Real-Time Rendering of Eclipses without Incorporation of Atmospheric Effects
Simon Schneegans, Jonas Gilg, Volker Ahlers, and Andreas Gerndt
A Wide Spectral Range Sky Radiance Model
Petr Vévoda, Tom Bashford-Rogers, Monika Kolářová, and Alexander Wilkie
Targeting Shape and Material in Lighting Design
Baran Usta, Sylvia Pont, and Elmar Eisemann
Image Enhancement
Ref-ZSSR: Zero-Shot Single Image Superresolution with Reference Image
Xianjun Han, Xue Wang, Huabin Wang, Xuejun Li, and Hongyu Yang
Learning Multi-Scale Deep Image Prior for High-Quality Unsupervised Image Denoising
Hao Jiang, Qing Zhang, Yongwei Nie, Lei Zhu, and Wei-Shi Zheng
Contrastive Semantic-Guided Image Smoothing Network
Jie Wang, Yongzhen Wang, Yidan Feng, Lina Gong, Xuefeng Yan, Haoran Xie, Fu Lee Wang, and Mingqiang Wei
Image Detection and Understanding
Effective Eyebrow Matting with Domain Adaptation
Luyuan Wang, Hanyuan Zhang, Qinjie Xiao, Hao Xu, Chunhua Shen, and Xiaogang Jin
Fine-Grained Scene Graph Generation with Overlap Region and Geometrical Center
Yong Qiang Zhao, Zhi Jin, Hai Yan Zhao, Feng Zhang, Zheng Wei Tao, Cheng Feng Dou, Xin Hai Xu, and Dong Hong Liu
SO(3)-Pose: SO(3)-Equivariance Learning for 6D Object Pose Estimation
Haoran Pan, Jun Zhou, Yuanpeng Liu, Xuequan Lu, Weiming Wang, Xuefeng Yan, and Mingqiang Wei
Joint Hand and Object Pose Estimation from a Single RGB Image using High-level 2D Constraints
Hao-Xuan Song, Tai-Jiang Mu, and Ralph R. Martin
Image Synthesis
User-Controllable Latent Transformer for StyleGAN Image Layout Editing
Yuki Endo
EL-GAN: Edge-Enhanced Generative Adversarial Network for Layout-to-Image Generation
Lin Gao, Lei Wu, and Xiangxu Meng
Abstract Painting Synthesis via Decremental optimization
Ming Yan, Yuanyuan Pu, Pengzheng Zhao, Dan Xu, Hao Wu, Qiuxia Yang, and Ruxin Wang
Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objects
Ziyu Wang, Yu Deng, Jiaolong Yang, Jingyi Yu, and Xin Tong
Image Restoration
Semi-MoreGAN: Semi-supervised Generative Adversarial Network for Mixture of Rain Removal
Yiyang Shen, Yongzhen Wang, Mingqiang Wei, Honghua Chen, Haoran Xie, Gary Cheng, and Fu Lee Wang
Depth-Aware Shadow Removal
Yanping Fu, Zhenyu Gai, Haifeng Zhao, Shaojie Zhang, Ying Shan, Yang Wu, and Jin Tang
TogetherNet: Bridging Image Restoration and Object Detection Together via Dynamic Enhancement Learning
Yongzhen Wang, Xuefeng Yan, Kaiwen Zhang, Lina Gong, Haoran Xie, Fu Lee Wang, and Mingqiang Wei
Stylization and Texture
Color-mapped Noise Vector Fields for Generating Procedural Micro-patterns
Charline Grenier, Basile Sauvage, Jean-Michel Dischler, and Sylvain Thery
Pixel Art Adaptation for Handicraft Fabrication
Yuki Igarashi and Takeo Igarashi
Shape-Guided Mixed Metro Map Layout
Tobias Batik, Soeren Terziadis, Yu-Shuen Wang, Martin Nöllenburg, and Hsiang-Yun Wu
Efficient Texture Parameterization Driven by Perceptual-Loss-on-Screen
Haoran Sun, Shiyi Wang, Wenhai Wu, Yao Jin, Hujun Bao, and Jin Huang
MoMaS: Mold Manifold Simulation for Real-time Procedural Texturing
Filippo Maggioli, Riccardo Marin, Simone Melzi, and Emanuele Rodolà
Physics Simulation and Optimization
Large-Scale Worst-Case Topology Optimization
Di Zhang, Xiaoya Zhai, Xiao-Ming Fu, Heming Wang, and Ligang Liu
Spatio-temporal Keyframe Control of Traffic Simulation using Coarse-to-Fine Optimization
Yi Han, He Wang, and Xiaogang Jin
NSTO: Neural Synthesizing Topology Optimization for Modulated Structure Generation
Shengze Zhong, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato
Efficient and Stable Simulation of Inextensible Cosserat Rods by a Compact Representation
Chongyao Zhao, Jinkeng Lin, Tianyu Wang, Hujun Bao, and Jin Huang
Perception and Visualization
Learning 3D Shape Aesthetics Globally and Locally
Minchan Chen and Manfred Lau
Eye-Tracking-Based Prediction of User Experience in VR Locomotion Using Machine Learning
Hong Gao and Enkelejda Kasneci
Digital Human
Implicit Neural Deformation for Sparse-View Face Reconstruction
Moran Li, Haibin Huang, Yi Zheng, Mengtian Li, Nong Sang, and Chongyang Ma
Learning Dynamic 3D Geometry and Texture for Video Face Swapping
Christopher Otto, Jacek Naruniec, Leonhard Helminger, Thomas Etterlin, Graziana Mignone, Prashanth Chandran, Gaspard Zoss, Christopher Schroers, Markus Gross, Paulo Gotardo, Derek Bradley, and Romann Weber
BareSkinNet: De-makeup and De-lighting via 3D Face Reconstruction
Xingchao Yang and Takafumi Taketomi
ShadowPatch: Shadow Based Segmentation for Reliable Depth Discontinuities in Photometric Stereo
Moritz Heep and Eduard Zell

Recent Submissions

  • ShadowPatch: Shadow Based Segmentation for Reliable Depth Discontinuities in Photometric Stereo 

    Heep, Moritz; Zell, Eduard (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Photometric stereo is a well-established method with outstanding traits to recover surface details and material properties, like surface albedo or even specularity. However, while the surface is locally well-defined, ...
  • BareSkinNet: De-makeup and De-lighting via 3D Face Reconstruction 

    Yang, Xingchao; Taketomi, Takafumi (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    We propose BareSkinNet, a novel method that simultaneously removes makeup and lighting influences from the face image. Our method leverages a 3D morphable model and does not require a reference clean face image or a specified ...
  • Learning Dynamic 3D Geometry and Texture for Video Face Swapping 

    Otto, Christopher; Naruniec, Jacek; Helminger, Leonhard; Etterlin, Thomas; Mignone, Graziana; Chandran, Prashanth; Zoss, Gaspard; Schroers, Christopher; Gross, Markus; Gotardo, Paulo; Bradley, Derek; Weber, Romann (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Face swapping is the process of applying a source actor's appearance to a target actor's performance in a video. This is a challenging visual effect that has seen increasing demand in film and television production. Recent ...
  • Implicit Neural Deformation for Sparse-View Face Reconstruction 

    Li, Moran; Huang, Haibin; Zheng, Yi; Li, Mengtian; Sang, Nong; Ma, Chongyang (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation ...
  • Learning 3D Shape Aesthetics Globally and Locally 

    Chen, Minchan; Lau, Manfred (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    There exist previous works in computing the visual aesthetics of 3D shapes ''globally'', where the term global means that shape aesthetics data are collected for whole 3D shapes and then used to compute the aesthetics of ...
  • Eye-Tracking-Based Prediction of User Experience in VR Locomotion Using Machine Learning 

    Gao, Hong; Kasneci, Enkelejda (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    VR locomotion is one of the most important design features of VR applications and is widely studied. When evaluating locomotion techniques, user experience is usually the first consideration, as it provides direct insights ...
  • Efficient and Stable Simulation of Inextensible Cosserat Rods by a Compact Representation 

    Zhao, Chongyao; Lin, Jinkeng; Wang, Tianyu; Bao, Hujun; Huang, Jin (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Piecewise linear inextensible Cosserat rods are usually represented by Cartesian coordinates of vertices and quaternions on the segments. Such representations use excessive degrees of freedom (DOFs), and need many additional ...
  • NSTO: Neural Synthesizing Topology Optimization for Modulated Structure Generation 

    Zhong, Shengze; Punpongsanon, Parinya; Iwai, Daisuke; Sato, Kosuke (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Nature evolves structures like honeycombs at optimized performance with limited material. These efficient structures can be artificially created with the collaboration of structural topology optimization and additive ...
  • Spatio-temporal Keyframe Control of Traffic Simulation using Coarse-to-Fine Optimization 

    Han, Yi; Wang, He; Jin, Xiaogang (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    We present a novel traffic trajectory editing method which uses spatio-temporal keyframes to control vehicles during the simulation to generate desired traffic trajectories. By taking self-motivation, path following and ...
  • Large-Scale Worst-Case Topology Optimization 

    Zhang, Di; Zhai, Xiaoya; Fu, Xiao-Ming; Wang, Heming; Liu, Ligang (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    We propose a novel topology optimization method to efficiently minimize the maximum compliance for a high-resolution model bearing uncertain external loads. Central to this approach is a modified power method that can ...
  • MoMaS: Mold Manifold Simulation for Real-time Procedural Texturing 

    Maggioli, Filippo; Marin, Riccardo; Melzi, Simone; Rodolà, Emanuele (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    The slime mold algorithm has recently been under the spotlight thanks to its compelling properties studied across many disciplines like biology, computation theory, and artificial intelligence. However, existing implementations ...
  • Pixel Art Adaptation for Handicraft Fabrication 

    Igarashi, Yuki; Igarashi, Takeo (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Knitting and weaving patterns can be visually represented as pixel art. With hand knitting and weaving, human error (shifting, duplicating, or skipping pixels) can occur during manual fabrication. It is too costly to change ...
  • Efficient Texture Parameterization Driven by Perceptual-Loss-on-Screen 

    Sun, Haoran; Wang, Shiyi; Wu, Wenhai; Jin, Yao; Bao, Hujun; Huang, Jin (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Texture mapping is a ubiquitous technique to enrich the visual effect of a mesh, which represents the desired signal (e.g. diffuse color) on the mesh to a texture image discretized by pixels through a bijective parameterization. ...
  • Shape-Guided Mixed Metro Map Layout 

    Batik, Tobias; Terziadis, Soeren; Wang, Yu-Shuen; Nöllenburg, Martin; Wu, Hsiang-Yun (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Metro or transit maps, are schematic representations of transit networks to facilitate effective route-finding. These maps are often advertised on a web page or pamphlet highlighting routes from source to destination ...
  • Color-mapped Noise Vector Fields for Generating Procedural Micro-patterns 

    Grenier, Charline; Sauvage, Basile; Dischler, Jean-Michel; Thery, Sylvain (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Stochastic micro-patterns successfully enhance the realism of virtual scenes. Procedural models using noise combined with transfer functions are extremely efficient. However, most patterns produced today employ 1D transfer ...
  • Depth-Aware Shadow Removal 

    Fu, Yanping; Gai, Zhenyu; Zhao, Haifeng; Zhang, Shaojie; Shan, Ying; Wu, Yang; Tang, Jin (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Shadow removal from a single image is an ill-posed problem because shadow generation is affected by the complex interactions of geometry, albedo, and illumination. Most recent deep learning-based methods try to directly ...
  • TogetherNet: Bridging Image Restoration and Object Detection Together via Dynamic Enhancement Learning 

    Wang, Yongzhen; Yan, Xuefeng; Zhang, Kaiwen; Gong, Lina; Xie, Haoran; Wang, Fu Lee; Wei, Mingqiang (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Adverse weather conditions such as haze, rain, and snow often impair the quality of captured images, causing detection networks trained on normal images to generalize poorly in these scenarios. In this paper, we raise an ...
  • Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objects 

    Wang, Ziyu; Deng, Yu; Yang, Jiaolong; Yu, Jingyi; Tong, Xin (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varying object categories. However, these methods ...
  • Semi-MoreGAN: Semi-supervised Generative Adversarial Network for Mixture of Rain Removal 

    Shen, Yiyang; Wang, Yongzhen; Wei, Mingqiang; Chen, Honghua; Xie, Haoran; Cheng, Gary; Wang, Fu Lee (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Real-world rain is a mixture of rain streaks and rainy haze. However, current efforts formulate image rain streaks removal and rainy haze removal as separated models, worsening the loss of image details. This paper attempts ...
  • Abstract Painting Synthesis via Decremental optimization 

    Yan, Ming; Pu, Yuanyuan; Zhao, Pengzheng; Xu, Dan; Wu, Hao; Yang, Qiuxia; Wang, Ruxin (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    Existing stroke-based painting synthesis methods usually fail to achieve good results with limited strokes because these methods use semantically irrelevant metrics to calculate the similarity between the painting and photo ...

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