Browsing Rendering 2022 - Symposium Track by Subject "CCS Concepts: Computing methodologies --> Rasterization; Ray tracing; Visibility"
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Stenciled Volumetric Ambient Occlusion
(The Eurographics Association, 2022)Screen-space Ambient Occlusion (AO) is commonly used in games to calculate the exposure of each pixel to ambient lighting with the help of a depth buffer. Due to its screen-space nature, it suffers from several artifacts ...