Now showing items 1-5 of 5

    • CUDA and Applications to Task-based Programming 

      Kenzel, Michael; Kerbl, Bernhard; Winter, Martin; Steinberger, Markus (The Eurographics Association, 2021)
      Since its inception, the CUDA programming model has been continuously evolving. Because the CUDA toolkit aims to consistently expose cutting-edge capabilities for general-purpose compute jobs to its users, the added features ...
    • EUROGRAPHICS 2021: Tutorials Frontmatter 

      O'Sullivan, Carol; Schmalstieg, Dieter (Eurographics Association, 2021)
    • Inverse Computational Spectral Geometry 

      Rodolà, Emanuele; Melzi, Simone; Cosmo, Luca; Bronstein, Michael; Ovsjanikov, Maks (The Eurographics Association, 2021)
      In the last decades, geometry processing has attracted a growing interest thanks to the wide availability of new devices and software that make 3D digital data available and manipulable to everyone. Typical issues that are ...
    • Visualization and Graphics in Mixed Reality 

      Kalkofen, Denis; Mori, Shohei; Tatzgern, Markus (The Eurographics Association, 2021)
      This tutorial will present the challenges and unique aspects of mixed reality visualization applications such as organization of data for visualization, real-world data sources for visualization, real time photo-realistic ...
    • Volumetric Video - Acquisition, Compression, Interaction and Perception 

      Zell, Eduard; Castan, Fabien; Gasparini, Simone; Hilsmann, Anna; Kazhdan, Misha; Tagliasacchi, Andrea; Zarpalas, Dimitris; Zioulis, Nick (The Eurographics Association, 2021)
      Volumetric video, free-viewpoint video or 4D reconstruction refer to the process of reconstructing 3D content over time using a multi-view setup. This method is constantly gaining popularity both in research and industry. ...