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Learning Hand Anatomy with Sense of Embodiment
(The Eurographics Association, 2020)
We present a VR-based prototype for learning the hand anatomy. The prototype is designed to support embodied cognition, i.e., a learning process based on movements. The learner employs the prototype in VR by moving their ...
Student and Teacher Meet in a Shared Virtual Reality: A one-on-one Tutoring System for Anatomy Education
(The Eurographics Association, 2020)
We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student ...