Now showing items 16-31 of 31

    • Performance Capture of High-Speed Motion Using Staggered Multi-View Recording 

      Wu, Di; Liu, Yebin; Ihrke, Ivo; Dai, Qionghai; Theobalt, Christian (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present a markerless performance capture system that can acquire the motion and the texture of human actors performing fast movements using only commodity hardware. To this end we introduce two novel concepts: First, a ...
    • Preface and Table of Contents 

      C. Bregler, P. Sander, and M. Wimmer (The Eurographics Association and Blackwell Publishing Ltd., 2012)
    • Realtime Two-Way Coupling of Meshless Fluids and Nonlinear FEM 

      Yang, Lipeng; Li, Shuai; Hao, Aimin; Qin, Hong (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In this paper, we present a novel method to couple Smoothed Particle Hydrodynamics (SPH) and nonlinear FEM to animate the interaction of fluids and deformable solids in real time. To accurately model the coupling, we ...
    • Registration Based Non-uniform Motion Deblurring 

      Cho, Sunghyun; Cho, Hojin; Tai, Yu-Wing; Lee, Seungyong (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      This paper proposes an algorithm which uses image registration to estimate a non-uniform motion blur point spread function (PSF) caused by camera shake. Our study is based on a motion blur model which models blur effects ...
    • Retrieval and Visualization of Human Motion Data via Stick Figures 

      Choi, Myung Geol; Yang, Kyungyong; Igarashi, Takeo; Mitani, Jun; Lee, Jehee (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We propose 2D stick figures as a unified medium for visualizing and searching for human motion data. The stick figures can express a wide range or human motion, and they are easy to be drawn by people without any professional ...
    • Scalable Programmable Motion Effects on GPUs 

      Huang, Xuezhen; Hou, Qiming; Ren, Zhong; Zhou, Kun (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present an efficient and scalable system that enables programmable motion effects on GPUs. Our system is based on the framework proposed by Schmid et al. [SSBG10] that extends the concept of a surface shader to that of ...
    • Scale Normalization for Isometric Shape Matching 

      Sahillioglu, Yusuf; Yemez, Yucel (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We address the scale problem inherent to isometric shape correspondence in a combinatorial matching framework. We consider a particular setting of the general correspondence problem where one of the two shapes to be matched ...
    • SD Models: Super-Deformed Character Models 

      Shen, Liang-Tsen; Luo, Sheng-Jie; Huang, Chun-Kai; Chen, Bing-Yu (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Super-deformed, SD, is a specific artistic style for Japanese manga and anime which exaggerates characters in the goal of appearing cute and funny. The SD style characters are widely used, and can be seen in many anime, ...
    • Semi-supervised Mesh Segmentation and Labeling 

      Lv, Jiajun; Chen, Xinlei; Huang, Jin; Bao, Hujun (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Recently, approaches have been put forward that focus on the recognition of mesh semantic meanings. These methods usually need prior knowledge learned from training dataset, but when the size of the training dataset is ...
    • Simulation Guided Hair Dynamics Modeling from Video 

      Zhang, Qing; Tong, Jing; Wang, Huamin; Pan, Zhigeng; Yang, Ruigang (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In this paper we present a hybrid approach to reconstruct hair dynamics from multi-view video sequences, captured under uncontrolled lighting conditions. The key of this method is a refinement approach that combines ...
    • Structure Preserving Manipulation and Interpolation for Multi-element 2D Shapes 

      Yang, Wenwu; Feng, Jieqing; Wang, Xun (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      This paper presents a method that generates natural and intuitive deformations via direct manipulation and smooth interpolation for multi-element 2D shapes. Observing that the structural relationships between different ...
    • Texture Compression using Wavelet Decomposition 

      Mavridis, Pavlos; Papaioannou, Georgios (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In this paper we introduce a new fixed-rate texture compression scheme based on the energy compaction properties of a modified Haar transform. The coefficients of this transform are quantized and stored using standard block ...
    • Two-Finger Gestures for 6DOF Manipulation of 3D Objects 

      Liu, Jingbo; Au, Oscar Kin-Chung; Fu, Hongbo; Tai, Chiew-Lan (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Multitouch input devices afford effective solutions for 6DOF (six Degrees of Freedom) manipulation of 3D objects. Mainly focusing on large-size multitouch screens, existing solutions typically require at least three fingers ...
    • Video Panorama for 2D to 3D Conversion 

      Ribera, Roger Blanco i; Choi, Sungwoo; Kim, Younghui; Lee, JungJin; Noh, Junyong (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Accurate depth estimation is a challenging, yet essential step in the conversion of a 2D image sequence to a 3D stereo sequence. We present a novel approach to construct a temporally coherent depth map for each image in a ...
    • Wake Synthesis For Shallow Water Equation 

      Pan, Zherong; Huang, Jin; Tong, Yiying; Bao, Hujun (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In fluid animation, wake is one of the most important phenomena usually seen when an object is moving relative to the flow. However, in current shallow water simulation for interactive applications, this effect is greatly ...
    • Wetting Effects in Hair Simulation 

      Rungjiratananon, Witawat; Kanamori, Yoshihiro; Nishita, Tomoyuki (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      There is considerable recent progress in hair simulations, driven by the high demands in computer animated movies. However, capturing the complex interactions between hair and water is still relatively in its infancy. Such ...