Now showing items 12-16 of 16

    • Specular Effects on the GPU: State of the Art 

      Szirmay-Kalos, Laszlo; Umenhoffer, Tamas; Patow, Gustavo; Szecsi, Laszlo; Sbert, Mateu (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      This survey reviews algorithms that can render specular, i.e. mirror reflections, refractions, and caustics on the GPU. We establish a taxonomy of methods based on the three main different ways of representing the scene ...
    • State of the Art in Ray Tracing Animated Scenes 

      Wald, Ingo; Mark, William R.; Guenther, Johannes; Boulos, Solomon; Ize, Thiago; Hunt, Warren; Parker, Steven G.; Shirley, Peter (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Ray tracing has long been a method of choice for off-line rendering, but traditionally was too slow for interactive use. With faster hardware and algorithmic improvements this has recently changed, and real-time ray tracing ...
    • Table of Contents and Cover 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2009)
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    • A Time Model for Time-Varying Visualization 

      Wolter, M.; Assenmacher, I.; Hentschel, B.; Schirski, M.; Kuhlen, T. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      The analysis of unsteady phenomena is an important topic for scientific visualization. Several time-dependent visualization techniques exist, as well as solutions for dealing with the enormous size of time-varying data in ...
    • Visualization of Multi-Variate Scientific Data 

      Fuchs, R.; Hauser, H. (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      In this state-of-the-art report we discuss relevant research works related to the visualization of complex, multi-variate data. We discuss how different techniques take effect at specific stages of the visualization pipeline ...