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General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Adaptive filtering techniques have proven successful in handling non-uniform noise in Monte-Carlo rendering approaches. A recent trend is to choose an optimal filter per pixel from a selection of non spatially-varying ...
Adaptable Anatomical Models for Realistic Bone Motion Reconstruction
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We present a system to reconstruct subject-specific anatomy models while relying only on exterior measurements represented by point clouds. Our model combines geometry, kinematics, and skin deformations (skinning). This ...
Scalable Partitioning for Parallel Position Based Dynamics
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We introduce a practical partitioning technique designed for parallelizing Position Based Dynamics, and exploiting the ubiquitous multi-core processors present in current commodity GPUs. The input is a set of particles ...
Biologically-Inspired Visual Simulation of Insect Swarms
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Representing the majority of living animals, insects are the most ubiquitous biological organisms on Earth. Being able to simulate insect swarms could enhance visual realism of various graphical applications. However, the ...
Composition-Aware Scene Optimization for Product Images
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Increasingly, companies are creating product advertisements and catalog images using computer renderings of 3D scenes. A common goal for these companies is to create aesthetically appealing compositions that highlight ...
Content-Independent Multi-Spectral Display Using Superimposed Projections
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Many works focus on multi-spectral capture and analysis, but multi-spectral display still remains a challenge. Most prior works on multi-primary displays use ad-hoc narrow band primaries that assure a larger color gamut, ...
Robust Statistical Pixel Estimation
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Robust statistical methods are employed to reduce the noise in Monte Carlo ray tracing. Through the use of resampling, the sample mean distribution is determined for each pixel. Because this distribution is uni-modal and ...
Real-Time Subspace Integration for Example-Based Elastic Material
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Example-based material allows simulating complex material behaviors in an art-directed way. This paper presents a method for fast subspace integration for example-based elastic material, which is suitable for real-time ...
Rich-VPLs for Improving the Versatility of Many-Light Methods
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Many-light methods approximate the light transport in a scene by computing the direct illumination from many virtual point light sources (VPLs), and render low-noise images covering a wide range of performance and quality ...
Implicit Formulation for SPH-based Viscous Fluids
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We propose a stable and efficient particle-based method for simulating highly viscous fluids that can generate coiling and buckling phenomena and handle variable viscosity. In contrast to previous methods that use explicit ...